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The Spine Animation Story at Logic Simplified

Logic Simplified

Whoever thought Spine 2D animation reminds you of a paper doll craft, where you move all the body parts to create animations, was right! Spine is a 2D skeletal animation tool for game development and other animation projects. One, how Spine works as a great 2D animation software. How does it work? They create!

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Tape to Tape by Excellent Rectangle is the world’s first hockey roguelite

PreMortem.Games

look with fluid animations in a sports game. Their solution was a unique blend of hand-drawn 2D sprites and animations in a 3D environment. Julien explains: “For a fast-paced sports game such as ours, we wanted the sprites to move and animate in 8 directions.

Animation 232
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Physics and sprite animation dont works

Cocos

Hi, I have a small problem when i use Physics with animation. Basically the problem is here: sprite->runAction(RepeatForever::create(animate)); If i comment this line, it works.

Sprite 52
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Complete guide to Unity 2D animation

Game Development for Beginners

Unity is a very powerful Game development tool and in recent years Unity has put some efforts to help developers animate and model their game assets inside Unity. Unity 2D animation has grown a lot, now you can animate a 2D sprite using skeletal animation in Unity. In this tutorial, we will see how to. Read more

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Uses of animation in the gaming industry

Juego Studio

When most people think of animation, they envision cartoons or movies, but it's also integral to the gaming industry, creating realistic and lifelike 3D worlds. Animation in gaming has evolved significantly from basic sprites to immersive experiences that transport players into other worlds.

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Sprite Outline Shader in Unity

Febucci

In this “Unity Sprite Outline” tutorial we’ll discover how to create both a “Sprite Innerline” and a “Outer Sprite Outline”. Simply, the Inner Sprite Outline shader is drawn “inside” the sprite, while “Outer” is the opposite. Inner Sprite Outline HLSL. Outer Sprite Outline HLSL. Show me the games.

Sprite 52
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Artwork Update: Sprite Rigs Complete!

Yotes Games

It took about a month and a half, but ALL the pony sprite pieces have finally been drawn and as of right now I can begin the frame-by-frame animation process! Should be done and in-game by April's end (but given how that estimate's measured in gamedev time, we'll see how that goes ?).

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