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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

Lastly, Nick revisited the 3D model for his previously created Anagativa skeleton to improve its shape and textures before handing it off to Allie for rigging and animation. Concept Art. As Pete's first official task for Kristala, we had him work on revising the concept art for a very important NPC, Gustav Gondasa. Level Design.

Dev 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. Storytelling and visual narrative techniques Visual language and principles of lighting (direction, quality, color, environment, etc.)

Film 52
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The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

After fiddling around and running some tests, Will was able to make it so that the character can effectively roll through various environmental objects - like the barrels shown in the clip below - to destroy them. Animation / Rigging / Production. Here's a peek at some of our favorite moments from the past week's streams. Don't forget!

Dev 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Once considered a thriving mecca for Anagativan art and entertainment, the Nisargan city of Nasahara was set ablaze during the Great Kota Rebellion, forcing its frightened denizens to flee the city they call home in search of safety and solace. link] Concept Art. Rigging / Animation. link] Programming.

Dev 52
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

MYRTUNA CRYSTAL: As a mysterious clan of necromancers, the Myrtunans are gifted in the art of foresight and knowing. In the clips below, you can see the Dodge issues in action. The first clip shows a lack of forward momentum when the dodge mechanic is engaged. o [link] Concept Art. Animation / Rigging / Game Production.

Dev 52
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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

SYKOMANA CRYSTAL: The Sykomanans are masters in matters of the mind - gifted in the mental arts of both telepathy and telekinesis. Part of this initiative includes refining the player character's model so that it closely matches the incredible concept art l_aciel has created for our Anagativan beings. Concept Art.

Dev 52
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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

In today's issue, you'll get an update on all the custom 3D assets we've been working on for the capital city of Nisar, plus a peek into our process for creating a fully functional facial rig for our female main character. Concept Art. Game Production / Rigging / Animation. Kristala Featured at IWOCon 2020.

Dev 52