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new Quake map: "Taught By Thirst" for Remix Jam

Radiator Blog

However the dark lighting and texturing transform much of the play area into an unpleasant mid-brown mess, and its reliance on Source displacements leaves it feeling a bit blobby and melty. Like a lot of Counter-Strike Source, it often feels more like a game engine tech demo rather than something for humans to play.

Fighting 234
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Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

PreMortem.Games

There's an exclusive playable demo for the game that is only available for a limited time. Our team is not very familiar with realistic 3D art and a casual style didn’t fit the idea of the project. So, we decided to create the project in low-poly 3D with many hand-painted textures. Booth E-069.

Studios 104
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What Is AI Art and How is it Created?

Game Designing

Artificial intelligence (AI) has been making its presence felt in a wide range of industries, including art and design. AI art — meaning art created with AI — is now a popular art form that offers many benefits and applications. But what is AI art? What Is AI Art?

Art 40
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Unity Asset Store – Features, Best Practices and Our Experience

Logic Simplified

Unity Asset Store contains art packs and tutorials to help you get started as a creator, and advanced solutions for complex projects. Many assets on the Unity Asset Store offer free trials or demos for you to test out before purchasing. Unity calls its Asset Store ‘community-powered solutions for creators.’ Rightly so!

Asset 100
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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

I've always been drawn to cinema, especially art house movies. Before working in the games industry, I went to Hampshire College in the States for film and liberal arts studies, which led me to be a creator and was how I was introduced to 3D art. Drawing inspiration from art-house cinema. So, I signed up!

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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

link] Concept Art. With the updated armor sets handed off to our 3D modelers, James then whipped up a few fresh concepts for some of the remaining items in the Kristala demo that needed to be replaced with newer models, including: Keys to unlock various gates and doors. Welcome signage for The Dalamase, the level featured in our demo.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

We really loved how the demo was looking at the end of 2020, but we thought it embodied a bit more whimsy than it did darkness, so we've officially embarked on a complete overhaul of the entire demo level, including character models, level design, environments, and more. Concept Art. Are you ready to get dark, dear friends?

Dev 52