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While 3D dominates modern game development, 2.5D This technique isnt just a nostalgic throwback; its a strategic design choice that allows developers to craft visually striking, performance-efficient, and highly engaging experiences. Works While 2D and 3D have traditionally been viewed as separate paths in game development, 2.5D
Developing LIMBO as the Co-Founder and CEO of Playdead taught him invaluable lessons about creating impactful games. We designed LIMBO to be approachable for everyone, whether they were seasoned gamers or picking up a controller for the first time. Immersion was at the core of LIMBO’s design. Here’s what he learned: 1.
Behind every immersive world lies a meticulously crafted gameart pipeline, a process where raw ideas evolve into interactive, polished assets. Gameart isnt just about making things look good. In the early days of game development, creating assets was a fragmented, time-consuming process.
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main GameDesigner and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
Gamedesign is a fascinating blend of strategy and art. But this fascination comes to a halt, when a debate on gamedesign fundamentals begins what comes first, the theme or the mechanics? This is the question that comes to all the gamedesigners at the very first step when starting to create a game.
Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse gamedesign and gameart as being the same.
Creating board games takes an enormous amount of time and effort. The simple fact is that there are a lot of distinct tasks that have to be handled to turn a game from an idea into reality. This is why I urge each new board gamedesigner to share the workload , delegating tasks to a team instead of doing them all alone.
But for now, it'd really help us if you wishlisted the game on Steam or idled in the Discord , mostly so we can show those stats to convince rich people to give us money to finish making the game. If you're interested in why we're making this game / what's going on. But I've been threatening to make a sports game for a while.
Santorini is a fantastic board game that came out about two years ago. In its heart, it’s an abstract strategy game that could have come from antiquity. It has been given the modern board game polish, though, with adorably cutesy art of Greek gods, and an incredibly photogenic set of stackable plastic components.
Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.
Azul has taken the board game world by storm. Like Sagrada , it’s a gorgeous and approachable puzzle game with emergent complexity that becomes ever more apparent with more plays. It’s also, somehow, always trending on social media and Board Game Geek. Need help on your board game?
Have you ever designed a game? If yes, then what gamedesign fundamentals do you prioritize in your own designs? Gamedesign is incredibly complex and fascinating, with countless nuances and techniques to master. In this article, we'll explore some key building blocks of gamedesign fundamentals.
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay.
A couple of years ago, Dinosaur Island was a massively successful game. Even now, two years later, the game’s name has enough cultural cachet to lead to the most popular board game giveaway Pangea has ever sponsored. Need help on your board game? That entails theme, components, and art. Let’s be clear.
From time to time, I see board game creators on social media who have been working on the same design day-in, day-out for years on end. The first are people making a board game as a labor of love, who know they’re taking their sweet time on it, and they’re OK with it. Need help on your board game?
When I was a neophyte game developer, I found an excellent article by Wizards of the Coast, creators of Magic: the Gathering , called Ten Things Every Game Needs. This two-part article was so influential in my initial design of War Co. This two-part article was so influential in my initial design of War Co. Constraints.
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish gamedesign students.
In March of 2019, Paladins of the West Kingdom by Garphill Games raised nearly a million New Zealand dollars (around $600,000 USD) on Kickstarter. Ever since then, Paladins of the West Kingdom has been on the Board Game Geek Hotness list nearly every time I’ve checked. Need help on your board game?
The game development process is a complex and challenging process involving ongoing iteration and improvement in order to develop an exciting and captivating final product. One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development? Let’s find out.
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. I talk a lot about the business side of board game creation. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. But what about art?
GameFromScratch.com Humble GameDesign Book + Pixel Art Course Bundles There are a pair of Humble Bundles of interest to game developers launched today on Humble, the GameDesign and AI Featuring Steve Rabin bundle and the Complete Pixel Art Online Course by Mammoth Interactive bundle.
When I'm between writing games, I spend a lot of time playing them. Part of the reason I play the hot new games is, of course, to find ideas to steal. Another part is to try to reawaken my interest in video games. After the exhaustion of shipping a game, I have a period of deep uncaring about the medium. What Is UFO50?
The Art of GameDesign: How Visuals Influence Player Experience Josh Bycer josh@game-wisdom.com Setting the tone is the first role of visuals in gamedesign. A well-designed visual style should be able to evoke certain feelings and emotions.
Game development is a diverse field that incorporates multiple disciplines. Two of them are gameart and gamedesign. As many of us are not aware of the work behind the making of games, we […] The post What is the Difference Between GameArt and GameDesign?
Internship recruiting season has begun for some large game publishers and developers. If you’re a student and you have an interest in game development as a career, you should absolutely look into these. This means that a number of internship opportunities for summer 2025 have been posted and will be collecting applicants.
The Art of Interesting Choices in GameDesign Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this critical thought, it’s all about creating interesting choices and skills in your game, and why more numbers don’t mean more quality.…
He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. For Alan's video game to come to fruition, he needed a team of capable artists to help him. The game's narrative was inspired by the strong women in Alan's life. About Gerel: Against the Corvus Empire.
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space. The name Ticking Clock Games serves as a reminder for the team to stay on track and meet deadlines.
Today, I have a challenge for you as a board gamedesigner. I want to see you make a board game in 28 days. That’s why I’ve provided a 28-day gamedesign challenge for you. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.
The use of AI in game development has the potential to revolutionize the way games are designed and created. Didimo characters will be generated with the same game style and specifications. According to Jim Franzen , CMO at Didimo, the platform allows for an increase in digital characters in a game. “We
There are plenty of city building games around but Fabledom adds a fairytale twist to the genre. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. He never worked on a ‘real’ game either. Making games is hard!”
Rather, there are many different coding languages a programmer can learn, and knowing how to design and code video games is a special skill not every programmer can do. RP4K specializes in teaching students how to create their own video games, as we use gaming as the core around which all our programming courses revolve.
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. He created all 300 of the original pieces of art in my first game, War Co. , Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.
What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. I became a solo developer initially because I wanted to make games, plain and simple, he says. I have full freedom and control over every aspect of my game.
Concept Art World The Art and Making of Arcane The Art and Making of Arcane takes readers through the visual journey of Riot Games’ and Fortiche’s revolutionary animated series. The Art and Making of Arcane comes with an acetate jacket exclusive to this edition.
With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. AI affects gamedesign The project’s trajectory shifted with the integration of AI tools.
“As I travel across Africa creating games, there’s something everyone seems to agree on…” says Bethlehem Anteneh , a trained architect, co-founder of SOSTLab and the moderator of the She Got Game panel at Africa Games Week (AGW). Think of a bar where 90% of the people are men.
Last week, I posted A Crash Course in Games , where I acted as a tour guide to the board game industry, covering much of the contextual information you’ll need to make games. Let’s pick up from there and talk about what specifically goes into making a game. What is board game development all about?
A lot goes into creating the elaborate fictional worlds of games. From conceptualizing to technicalities, gamedesign is a complex art. Whether it is Tetris Mania or Prince of Persia- they all go through the process of gamedesign. The post How to successfully execute the gamedesign process?
Everybody wants to be a board gamedesigner these days. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Many board gamedesigners are competent in every aspect of board gamedesign, except for testing the premises of their ideas.
A couple of months ago, I asked the readers of this blog to send in answers to the question “ what confuses you most about board game development ?” ” I got a lot of responses, and one of them was about how to find an audience for a board game. Need help on your board game? Test demand.
Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. With that in mind, I want to help you come up with some New Year’s Resolutions of your own, ones specifically related to board gamedesign. Create your first board game. Card games count, too!
For the last few years, we’ve been living through a glorious age: the Great Board Game Renaissance. In a world aglow with smartphones, tablets, and those annoying billboards that change every five seconds on the side of the road, analog gaming has become a welcome retreat for millions. Need help on your board game?
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