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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

By 2026, the gaming industry is expected to reach $321 billion , with real-time rendering and AI-driven game art playing a pivotal role in its growth. Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry.

Art 52
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

But behind every update lies a complex art production pipeline that must scale efficiently while maintaining artistic integrity and production efficiency. The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. What Makes Live-Service Art Production Different?

Art 52
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New Ray Tracing SDK Improves Memory Allocation for Games

Nvidia

RTX Memory Utility (RTXMU) Available Now Reducing Memory Consumption with an Open Source Solution Real-time ray tracing has advanced the art of lighting in. It’s built to support any DXR or Vulkan Ray Tracing application. For applications using RTXMU, NVIDIA RTX cards get a ~50% reduction in memory footprint.

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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Six years ago, real-time ray tracing was seen as a pipe dream. Six years ago, real-time ray tracing was seen as a pipe dream. Working on Project Sol was an exhilarating experience, especially because it was our first dive into developing real-time content with consumer GPUs supporting real-time ray tracing.

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GTC 21: Top 5 Game Development Technical Sessions

Nvidia

Check out our top sessions below for those working in the gaming industry: Ray Tracing in Cyberpunk 2077 Learn how ray tracing was used to create the visuals in the game, and how the developers at CD Projekt RED used extensive ray tracing techniques to bring the bustling Night City to life.

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Five Unique Real-Time Rendering Tips from NVIDIA Experts

Nvidia

We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray Tracing Gems editors Eric Haines, Adam Marrs, Peter Shirley, and Ingo Wald. Do ray tracing and deep learning overlap? Eric: Yes, in many ways.

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NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

Nvidia

Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Now, NVIDIA ray tracing and AI are making their premiere on Arm and Linux systems.