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Watch the short clip below from our weekly podcast show where we break down the wins, risks, and big unanswered questions behind Supercells biggest year yet. Several times before the annual letter highlighted some of the many investments into game studios the company has made. This will force the company to divest from its assets.
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. Back in 2019, I was wasting time on Reddit and came across a short clip from a demo in r/indiegaming”, says Myllys. So, he wanted to be experimental and try something new. “I
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After fiddling around and running some tests, Will was able to make it so that the character can effectively roll through various environmental objects - like the barrels shown in the clip below - to destroy them. link] 3D Asset Design. Here's the bug in action. This sprint, Nick has been hard at work in the Kristala greenhouse!
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The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Many of our friends who've already had a chance to play early builds of Kristala have lovingly referred to it as Cat Souls.
Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. 3D Asset Design. Ready to take a break from the mundane and dive head-first into the magic of Kristala?
You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indie game developed by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). In-tact and broken Amulets. Check it out! 3D Modeling. Level Design.
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Given the number of studios contending for IP's have gone up in the past few years, you need deeper pockets and longer development times to produce a quality product that can hope to become a contender against established players. Mini Clips, 8 Ball Pool is still numero uno with the biggest share of the sports revenue pie.
Visual Studio-like C# XML comment autocompletion support has also been implemented, and I'm currently focusing on generating an optional XML file for each documentation page, which could be exported to HTML by the user if needed. I am also considering restructuring the plugin in order to make it an add-on and upload it to the Asset Library.
3D Asset Design. This sprint, our 3D Asset Designer, Nick, continued working through the long list of models that will detail and decorate the desolate and beautiful, ruined city of Nasahara. In the clips below, you can see the Dodge issues in action. Luckily for you, we've got a couple of gameplay clips that showcase just that.
Welcome back to the newest issue of the Kristala Dev Blog, a monthly compilation chronicling all the magic and mystery the Astral Clocktower Studios dev team puts into indie ARPG Kristala every development sprint. 3D Asset Design. Hello, dearest of friends and finest of high-fantasy enthusiasts!
You're currently tuned in to the official Kristala Dev Blog, a monthly compilation of all the development done on our first game, Kristala: a Dark Fantasy ARPG created by women-owned indie game studio, Astral Clocktower Studios (hey, that's us!). Since we last met, things have legit been poppin' off over here.
3D Asset Design. To kick things off, Nick continued working through his list of custom assets needed for our various level areas, including the swamp villages of the Dalamase, the singed streets and charred abodes of the Nasahara, plus some additional trinkets and items meant for a few of our special NPCs. Can you spot it?
Here you'll get an inside look at the detailed development work done for 3D dark fantasy ARPG Kristala, the inaugural title from the team behind Astral Clocktower Studios—a female-lead indie studio based in Central PA, USA. 3D Asset Design. link] Programming. Rigging / Animation. You can wishlist the IWOCon app now on Steam !
This is the place where we break down all aspects of development for 3D Dark Fantasy ARPG Kristala—an indie game in developed by the wildly talented dev team behind women-owned indie games studio, Astral Clocktower Studios. Concept Art. If you're a big lover of fantasy games (and we're betting you are!)
We dive into the details and why Rovio makes a great asset. ? With all due respect to the team, which was spun out of Rovio itself, this deal was a much riskier proposition than being more aggressive with marketing its top titles or investing in talented studios already working on much more easily scalable games with promising KPIs.
This is the place where we break down the development for 3D Dark Fantasy ARPG Kristala, an indie game currently in development by the talented team at women-owned indie games studios, Astral Clocktower Studios. Our ultimate goal is to create a gameplay experience that feels completely individual and unique to players. Level Design.
The game was developed by Raven, one of the historical CoD mainline studios, and Activision Shanghai, a local team assembled for the project. Ni-Zhan was the local competitor to Crossfire and the first FPS developed by a then unknown internal Studio called TiMi. Nobody believed mobile shooters could be big in the west.
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