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Supercell's Record Year: Crushing It, But At What Cost?

Deconstructor of Fun

Watch the short clip below from our weekly podcast show where we break down the wins, risks, and big unanswered questions behind Supercells biggest year yet. Several times before the annual letter highlighted some of the many investments into game studios the company has made. This will force the company to divest from its assets.

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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. Back in 2019, I was wasting time on Reddit and came across a short clip from a demo in r/indiegaming”, says Myllys. So, he wanted to be experimental and try something new. “I

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VFX Breakdown in Animation vs. Live-Action: Key Differences

Filmustage

At the same time, animation breakdowns focus on world-building elements, character assets, and rendering requirements that shape the entire production pipeline from the ground up. These core differences explain why certain stories shine better in one medium, and why studios select specific approaches for their projects.

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Effective Cost-Saving Strategies in Film Budgeting

Filmustage

Production budgets present a comprehensive range - from low budgets for independent features to hundreds of millions for studio blockbusters. Implementing advanced methods and utilizing available assets helps maintain artistic standards while minimizing expenditures. Visual adjustments ensure stock clips match perfectly.

Film 52
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The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

After fiddling around and running some tests, Will was able to make it so that the character can effectively roll through various environmental objects - like the barrels shown in the clip below - to destroy them. link] 3D Asset Design. Here's the bug in action. This sprint, Nick has been hard at work in the Kristala greenhouse!

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2D Game Art Styles Overview

Moonmana

Vector art game assets can be endlessly shrunk or enlarged without making the image pixelated. When it comes to game art, doodle art is mostly hand-drawn before being imported as digital assets. Creating digital assets is a crucial stage of the entire 2D mobile game development process. Clip studio paint .

Art 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Many of our friends who've already had a chance to play early builds of Kristala have lovingly referred to it as Cat Souls.

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