Godot for AA/AAA game development - What's missing?
Mircosoft Game Dev
JANUARY 15, 2023
using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. It means that assets are pulled from disk on demand (loaded only at the time they are needed), rather than as a part of a larger stage. That said, Godot 4.0
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