Remove Asset Remove Engine Remove Shaders
article thumbnail

Unreal Engine March 2023 Free Assets

Game From Scratch

GameFromScratch.com Unreal Engine March 2023 Free Assets It’s the first Tuesday of the month of March, meaning it is time for another Unreal Engine marketplace asset giveaway. There are 5 free assets that are yours to keep forever if “purchased” (for $0) before the first Tuesday of April.

Asset 55
article thumbnail

New Shader Graph Node Reference Samples

Unity Blog

Announcing the new Shader Graph Node Reference Samples – a set of samples, examples, and reference assets that help new Shader Graph users learn faster and enable advanced users to gain a deeper understanding of the tool.

Shaders 139
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to Create a Game-Ready AAA asset

Logic Simplified

Even though an AK-47 was not used as an asset, I got the opportunity to test my skill and indulge in my passion. Collecting reference images I believe that before any good asset is created, its image is already imprinted in the mind. I used a Blinn Shader on the asset to spot any issues with the mesh.

Asset 81
article thumbnail

Shader Chunks: include = error (TypeError)

Cocos

CocosCreator.app/Contents/Resources/resources/3d/engine/editor/inspector/assets/effect.js:313:39) CocosCreator.app/Contents/Resources/resources/3d/engine/editor/inspector/assets/effect.js:415:26) Received undefined the other stuff behind this is: at Object.openSync (fs.js:468:10) 5:1846) at readFileSync (fs.js:377:35)

Shaders 40
article thumbnail

[Solved] Shader Chunks: include = error (TypeError)

Cocos

CocosCreator.app/Contents/Resources/resources/3d/engine/editor/inspector/assets/effect.js:313:39) CocosCreator.app/Contents/Resources/resources/3d/engine/editor/inspector/assets/effect.js:415:26) Received undefined the other stuff behind this is: at Object.openSync (fs.js:468:10) 5:1846) at readFileSync (fs.js:377:35)

Shaders 40
article thumbnail

Boosting Unreal Engine Performance with Amazon FSx for OpenZFS as a Shared Derived Data Cache

AWS Games

Caching is essential in the development of large, immersive games to ensure efficient asset retrieval and performance optimization. For instance, Unreal Engine uses a mechanism known as the Derived Data Cache (DDC) for this purpose. Setting up a cloud-based shared Derived Data Cache offers scalability for your Unreal Engine projects.

Data 64
article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

returns to its own physics engine which, despite not being a high end physics engine like PhysX, aims to offer a lot more flexibility and “just works” capabilities to users. The custom physics engine still has a considerable amount of issues remaining but we are working hard to ensure it is in a decent state for shipping when 4.0

AAA 145