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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset.

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Top 6 types of animation used in film, games, and advertising

CG Spectrum

That way, they can be animated without the background or other characters and props moving at the same time. 3D Animation is the art of bringing digital characters, vehicles, props, and full scenes to life in a virtual 3D space. You can create this animation style with real actors, clay figurines, or even toys and other props.

Film 52
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Filmustage to support the 14th New Media Film Festival®

Filmustage

This year, the festival features a unique program of short films generated by artificial intelligence (AI). AI short films at the New Media Film Festival ® This year, the New Media Film Festival® is featuring a particular program of short films generated by artificial intelligence (AI). June 7, 2023.

Film 52
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Top 4 Scheduling Strategies for Indie Filmmaking on a Tight Timeline

Filmustage

The filmmakers embraced the constraints of a tight shooting schedule, turning the limitations of their production into a unique storytelling asset. Movie Magic Screenwriter: This industry-standard software goes beyond scriptwriting, offering powerful scheduling features. Scene from "Run Lola Run".

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Introduction to Unity’s Animation System

Logic Simplified

Its wide range of features and functionality ranges from basic animation design and management to advanced procedures like blending, masking, and inverse kinematics. For using Animator, you need to connect it to the character's GameObject in Unity which represents characters, props, and scenery.

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Little Racer – 3D Art

The Knights of Unity

Level editor allowing players to create their own tracks is one of the main features. Almost every 3D asset is painted using only one atlas texture. Players are able to create their own tracks using road parts, obstacles and props. Majority of props work on the same principles as the rest of assets.

Art 52
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Cocos Creator v3.8.5 beta released

Cocos

Download Links Windows Mac Update Notes Engine New Features Pool supports setting a shrink threshold to ensure that the size after shrinking will not be less than the shrink threshold. Fixed the display name issue of sub-assets on the assets panel. Support for mouse-leave and mouse-enter events. Added Vec2.toVec3() Added Vec3.toVec2()

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