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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

Real-Time Rendering For decades, game developers relied on pre-rendered cutscenes and static assets to deliver high-fidelity visuals. Technical Flexibility: Stylized visuals require fewer resources than hyper-realistic graphics, making them ideal for indie developers and smaller studios. Why Stylized Art is Gaining Popularity 1.

Art 52
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

What makes it special is that it is well-liked among indie designers and large studios. Its massive Asset Store and extensive community support make game development more streamlined and efficient. A large asset library speeds up production. Unreal Engine Rich in assets, though slightly less extensive than Unity’s store.

Engine 52
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

A large majority of the art was created from scratch, but Hartley admits having used a few asset packs to help speed up development. “I I have one rule regarding the use of asset store packages though, I’ll never use a package ‘as is’”, he says. “I The indie duo feels relieved and a little bit anxious.

Studios 104
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Pushing Unity to the Limit: How to Optimize Performance for AAA-Quality Gameplay 

iXie gaming

Unity, once synonymous with indie development, now stands as a serious contender for console-quality game builds. Systems, assets, and code paths are planned with the lowest viable target device in mind, including Xbox One S, Steam Deck, and mid-range Android hardware. Use Addressables to handle asset loading asynchronously.

AAA 52
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. So, almost two years ago I decided to fully embrace the indie path and became a solodev.” The indie community is amazingly helpful, but you will have to fight by yourself with every single element in your own game – and that takes time!

Dev 160
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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. 3D Asset Design. We're looking forward to seeing how Cass textures this beast of a model once he's done crafting it.

Dev 52
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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. 3D Asset Design. We can't wait to see these textured! Check it out!

Dev 52