How to programmatically access to assets when in `executeInEditMode`
Cocos
APRIL 18, 2023
I’m trying to write a script to import assets from DLtk export and I need some advice. the idea is to use a data.json as entry point and parse it to build different nodes with attached images and polygon colliders so that the user can add its own script to every layer. You already do a similar thing with Tiled tile maps.
Let's personalize your content