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CGS 3D modeling students build incredible sets, characters, and props

CG Spectrum

Led by experts who've created assets on some of your favorite films and games, CG Spectrum's 3D modeling courses are ensuring students not only understand and know their craft but also the industry they'll be working in. Explore our courses and join the next intake! 3D MODELING COURSES.

Prop 52
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So how much $ (in general) does it cost to produce a fully animated/rigged, fully voiced 1-3 minute cutscene in a game that’s in ongoing development (something like SWTOR, where they have a lot of prebuilt assets)? Like just a general low range and high range? I’m seeing a lot of people complaining about prioritizing content they want, and don’t know enough about the behind the scenes costs to properly communicate they’re being unrealistic with their complaints.

Ask a Game Dev

If you need a completely new custom character model, that takes time from a character artist and a texture artist. The bulk discounts only really work if the things we're paying for can be reused multiple times though - the more specific an asset is (e.g. that might need to be created for certain specific cutscenes.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset. will be required.

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Everything You Need to Know About 3D Game Art Production 

iXie gaming

Texturing : In this phase, you give 3D objects color, texture, and surface features. Prop art: It involves producing smaller pieces like weapons, furniture, and other things that assist to bring the game environment to life. The pipeline is essential for assuring the successful and efficient creation of the game assets.

Art 52
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Cocos Creator v3.8.5 beta released

Cocos

: ITweenOption was forcibly set to object, causing errors in strict mode; issue Fixed the issue where Tween would change the property type of the target object during the process; PR Fixed the issue where custom progress and easing types were missing in the props parameter of Tween.to/by;

Beta 40
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V3.8.5 beta released

Cocos

: ITweenOption was forcibly set to object, causing errors in strict mode; issue Fixed the issue where Tween would change the property type of the target object during the process; PR Fixed the issue where custom progress and easing types were missing in the props parameter of Tween.to/by;

Beta 40
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Little Racer – 3D Art

The Knights of Unity

Almost every 3D asset is painted using only one atlas texture. As I mentioned before – almost every 3D object uses the same atlas texture. Players are able to create their own tracks using road parts, obstacles and props. Majority of props work on the same principles as the rest of assets.

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