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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

By 2026, the gaming industry is expected to reach $321 billion , with real-time rendering and AI-driven game art playing a pivotal role in its growth. What was once a domain dominated by pre-rendered graphics and traditional artistry has now shifted toward real-time rendering, highly stylized visuals, and experimental aesthetics.

Art 52
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

How do top game studios maintain a constant flow of high-quality assets without bottlenecks? With the right strategies, game studios can accelerate asset creation, streamline workflows, and maintain artistic consistency, ensuring their live-service games remain visually compelling and player-focused. Key solutions: (i).

Art 52
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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

It sits between the game and render API, and abstracts the SDK-specific API calls into an easy-to-use Streamline framework. Streamline’s plug-and-play framework sits between the game and render API. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.

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GTC 21: Top 5 Game Development Technical Sessions

Nvidia

Check out our top sessions below for those working in the gaming industry: Ray Tracing in Cyberpunk 2077 Learn how ray tracing was used to create the visuals in the game, and how the developers at CD Projekt RED used extensive ray tracing techniques to bring the bustling Night City to life.

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What’s New In Unity 2023 – All You Need To Know

Logic Simplified

Improved HDRP Asset Import Times in Unity 2023 HDRP stands for “ High Definition Render Pipeline ”, a rendering technology designed by Unity to generate high-quality images in real-time applications, including games, simulations and interactive experiences. Improved UI Toolkit rendering performance Also, Unity 2022.2.11

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Top Game Development Sessions at NVIDIA GTC

Nvidia

We have several GTC sessions for game developers , content creators, and engineers looking to explore new tools and techniques accelerated by NVIDIA technologies, from real-time rendering to cloud gaming. Learn how the 3D nature of the technique is ideal for integration into virtual environments.

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Accelerating Ultra-Realistic Game Development with NVIDIA DLSS 3 and NVIDIA RTX Path Tracing

Nvidia

Featuring third-generation Ray Tracing Cores and fourth-generation Tensor Cores, they accelerate games that take advantage of the latest neural graphics and ray tracing technology. It delivers up to 4x improvements in frame rate and up to 2x improvements in latency compared to native resolution rendering.