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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Memory leaks occur because of reference retention issues and inadequate resource disposal and temporary asset allocation that both lead to a decrease in system performance. The Resources.UnloadUnusedAssets system releases unused assets to avoid memory spikes that occur when scenes change.

Games 78
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Cocos Creator 3.7 does not update imported sprite sheets

Cocos

does not update sprite sheets when they are updated. Only the texture changes but the sprite frames are not. This breaks the sprites in the scene, inspector and assets view. Expected behaviour: When entering Cocos Creator, sprite sheets are re-loaded and updated. Using Reimport asset does not fix the issue.

Sprite 52
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Sprite Outline Shader in Unity

Febucci

In this “Unity Sprite Outline” tutorial we’ll discover how to create both a “Sprite Innerline” and a “Outer Sprite Outline”. Simply, the Inner Sprite Outline shader is drawn “inside” the sprite, while “Outer” is the opposite. Read more about “Texture’s Texel Size” here. Get it on the Unity Asset Store.

Sprite 52
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GPU memory Atlases and Textures

Cocos

During, loading, I am loading some of the assets from an assetBundle ( the atlases ). However whenever I load an atlas, it loads all its contents to the memory even before a SpriteFrame is set to a Sprite. GFX Memory Texture increases ). Even before it is actually rendered. Even a directory load, loads all of it to memory. (

Texture 40
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Can't set texture for spriteframe

Cocos

i wrote a little code to load asset texture from resource. i wrote a little code to load asset texture from resource. 0 ){ let l = new Node; this.node.insertChild(l,cnt); this.label[i][j] = l.addComponent(Sprite); const sf = new SpriteFrame(); sf.texture = tex[0]; this.label[i][j].spriteFrame var tex = Array(25).fill(new

Texture 40
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Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

Resources just feels like it should be things like 3d Models and Textures, but if you want to stick with the original, that’s fine. The first thing to download will be the sprites and textures from the original tutorial. 02_TacticsRPG_Textures.zip Unzip the folder and move Dirt.png into the Textures folder.

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Enhancing Mobile Game Performance: Essential VFX Techniques for Visual Excellence 

iXie gaming

Techniques such as using lower-resolution textures, controlling particle spawn rates, and optimizing the lifespan of particles can significantly reduce the load on the GPU. Efficient Use of Textures Textures are a significant component of mobile game visuals, but high-resolution textures can quickly consume memory and processing power.