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Epic acquires AI-powered 3D asset tagging technology Loci

Game Developer

The Fortnite maker says the tech will help 'automate artist workflows and improve discoverability of content.'

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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Tap into AWS for Games services to quickly create game assets, accelerate development, and unlock new player acquisition, engagement and monetization opportunities. You can ask the virtual avatar questions about the on-site technology demos and AWS presence at GDCreceiving answers created using the Amazon Nova foundational model.

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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry. Real-Time Rendering For decades, game developers relied on pre-rendered cutscenes and static assets to deliver high-fidelity visuals.

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Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

AWS Games

The technology allows teams to set up their game development environment in the cloud. Studios struggle with managing large assets and extensive codebases across distributed teams while maintaining consistent game version control. ZEN caching system Processing and reprocessing game assets is another bottleneck for game studios.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

How do top game studios maintain a constant flow of high-quality assets without bottlenecks? With the right strategies, game studios can accelerate asset creation, streamline workflows, and maintain artistic consistency, ensuring their live-service games remain visually compelling and player-focused. Key solutions: (i).

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Former Activision staff concerned about gen AI tools used in development, including Midjourney

GamesIndustry.biz

This is according to a recent investigation by Wired , which obtained an internal memo from Activision's then chief technology officer Michael Vance that approved the use of these generative AI tools. Vance left the role in January 2024 but still works for Activision as a fellow software engineer.

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How to Create a Game-Ready AAA asset

Logic Simplified

Even though an AK-47 was not used as an asset, I got the opportunity to test my skill and indulge in my passion. Collecting reference images I believe that before any good asset is created, its image is already imprinted in the mind. I used a Blinn Shader on the asset to spot any issues with the mesh.

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