Godot for AA/AAA game development - What's missing?
Mircosoft Game Dev
JANUARY 15, 2023
It means that assets are pulled from disk on demand (loaded only at the time they are needed), rather than as a part of a larger stage. There is also a risk of running out of memory if too many assets are loaded in parallel instead of streaming them. Better real-time refresh of assets if they were modified externally (and checked out).
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