Remove Baking Remove Bug Remove Platformer
article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1!

Beta 106
article thumbnail

Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

Fixed Byte Platform iPad screen display is not complete. Fixed Labelchar mode color anomaly on native platforms. Editor • Support baking high-precision lighting maps to get a better baking effect. Comparison of results in high light intensity (off vs. on): • Added Light Probe Bake Preview feature. Fixed Mat4.getRotation

Render 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 3.0 beta 2

Mircosoft Game Dev

And that's just as well, since a lot of work continues to be done every day to fix issues in the master branch and improve usability, and Juan even took the time to sneak in a couple past-deadline but very requested features, like a lightmapper for static light baking (to provide an alternative to the real-time but resource-heavy GIProbe).

Beta 52
article thumbnail

Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

It focused mostly on fixing bugs and therefore we were somewhat conservative on what could be merged before the release. CSG: Various bug fixes. Physics: Various bug fixes for 2D and 3D. Rendering: Disable lights for objects with baked lighting ( GH-41629 ). Bug reports. Now that we're confident that 3.2.3

Beta 52
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

x updates with bug fixes, but also new features as long as they don't require breaking compatibility. x), we're going back to a stricter application of semantic versioning and those releases will only contain bug fixes and usability/documentation improvements. Platforms: Godot editor on the Web! When we released Godot 3.2

article thumbnail

Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

This new beta 3 build comes shortly after last week's beta 2 to fix some of the regressions and bugs reported against that release. CSG: Various bug fixes. Physics: Various bug fixes for 2D and 3D. Rendering: Disable lights for objects with baked lighting ( GH-41629 ). Bug reports. tinyexr 1.0.0, zstd 1.4.5).

Beta 52
article thumbnail

Introduction and Godot 3.0.1-rc1

Mircosoft Game Dev

We may sometimes fix a bug that could impact your game in very rare cases. We'd like to ask the community to give it a test, make sure that we didn't break any of your ongoing projects ( any project breakage will be considered a bug for 3.0.1). Thanks to Fabio ( Fales ) and iFire the server platform has made a comeback.

Baking 52