Godot 4.0 will get a new, modernized lightmapper
Mircosoft Game Dev
MAY 8, 2020
was a very simple voxel-based lightmapper that used the same code as GIProbe. While there are some simple libraries around, there is nothing close to a complete implementation of a lightmapper published with source code and a friendly license. Most scenes bake in seconds instead of minutes or hours. The lightmapper in Godot 3.2
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