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Most importantly, if the game crashes for any reason, the editor does not crash at the same time (which could cause data loss). Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all.
Runtime navigation mesh baking. Collision avoidance support. Now the NavigationRegion can be added during gameplay, and it's possible to change its transform or even bake the navigation mesh data at runtime. The agent is also responsible for avoiding collisions. Collision avoidance dynamic map updates.
GUI: Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data ( GH-64745 ) [regression fix]. Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ) [regression fix].
GUI: Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data ( GH-64745 ). Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet's collision margin regression ( GH-64875 ).
So many games have that question baked into their core. If the frame rate drops too much, or there’s a problem with the floor collision, and you fall off the map, it can be extra bad for the player. A collision glitch like that in a PC game that may be funny or silly is a lot more intense in VR.” Does it feel good when playing?
GUI: Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data ( GH-64745 ) [regression fix]. Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Physics: Hack a hot fix for Bullet’s collision margin regression ( GH-64875 ) [regression fix].
Multiple fixes to one-way collisions , handling many cases where collisions would not work reliably. Multiple fixes to one-way collisions (new in beta 6). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ).
Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). In either case, be sure to report the problem on GitHub.
Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). In either case, be sure to report the problem on GitHub.
Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). In either case, be sure to report the problem on GitHub.
Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). In either case, be sure to report the problem on GitHub.
Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ).
Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ).
Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ).
Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ).
Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). In either case, be sure to report the problem on GitHub.
Multiple fixes to one-way collisions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). In either case, be sure to report the problem on GitHub.
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