Remove Baking Remove Data Remove Simulation
article thumbnail

Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

The cover illustration is from Ballionaire , a roguelike pachinko simulator where the laws of physics bend to your will, developed by newobject and published by Raw Fury! With some further fixes like GH-102424 , GH-102497 , and GH-102477 , lightmap baking got a nice upgrade in this snapshot. The issue is tracked in GH-101391.

Beta 77
article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Most importantly, if the game crashes for any reason, the editor does not crash at the same time (which could cause data loss). Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all.

Beta 106
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Therefore, Cookie Run: Kingdom ’s similar but improved art style with a casual Build & Harvest and in-depth RPG gameplay makes it easier to win over adult players, which is supported by the user data. However, card/Team Battle RPG and simulation games are mature genres that players with some experience can easily master.

Baking 52
article thumbnail

What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

LOD helps to manage the computational requirements of rendering complex scenes (essentially reducing the file size/amount of data of the 3D model), allowing for smoother and more efficient performance while preserving visual quality.

article thumbnail

Maintenance release: Godot 3.3.2

Mircosoft Game Dev

Notably, Windows users could experience crashes when baking lightmaps. Games exported with a ZIP data package could also trigger a crash on exit. Editor: Fix editor crash when exporting profiler data ( GH-48917 ). when exiting a project running from a ZIP data pack. was thus subject to this crash when baking lightmaps.

article thumbnail

Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now

Nvidia

World position offset simulation for ray traced instanced static meshes (beta) Allows ambient motion of foliage like trees and grass. Uses approximate technique of shared animations to reduce overhead for simulating a full forest. Enables approximations that improve performance in the management of ray tracing data.

article thumbnail

Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

Fixed Toon shader data issue on iOS Wechat. Fixed error on macOS simulator when selecting “Open simulator with debugger” and “Simulator wait for debugger connection” in Cocos Creator → Preferences → Preview at the same time. Fixed crash issue when baking high-precision Lightmap for the terrain.

Terrain 52