Remove Baking Remove Debug Remove Development
article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

You can buy the game on Steam , and follow the development on Twitter. is jam-packed with new features despite having a much shorter development period than 4.3. This integration ensures developers targeting macOS or iOS can achieve excellent rendering quality and performance on supported Apple hardware. development cycle.

Beta 106
article thumbnail

New NVIDIA Updates for Unreal Engine Developers

Nvidia

Drops, Global Illumination, Super Sampling, and Low Latency Solutions Level Up Today, Unreal Engine developers receive access. Drops, Global Illumination, Super Sampling, and Low Latency Solutions Level Up Today, Unreal Engine developers receive access to several NVIDIA updates. Custom RTX Branch of UE4.27 Custom RTX Branch of UE4.27

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Joan Fons is hired to work on Godot's rendering

Mircosoft Game Dev

I'm happy to announce that, starting today, I will be working as a full-time Godot developer! Here you can see some screenshots: Comparison between no indirect lighting (top), and baked indirect lighting (bottom) in the TPS demo. Cornell box test using baked indirect lighting. Debug output of the prototype implementation.

Render 55
article thumbnail

Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Export: Fix missing "debug"/"release" export presets feature tags ( GH-71274 ). Navigation: Fix for navmesh baking when parsing StaticBody colliders ( GH-70904 ). What's new.

Beta 110
article thumbnail

Maintenance release: Godot 3.3.2

Mircosoft Game Dev

Notably, Windows users could experience crashes when baking lightmaps. Physics: Fix crash on debug shapes update if CollisionObject is not in tree ( GH-48974 ). was thus subject to this crash when baking lightmaps. was released a month ago , and we had a first maintenance release last week with Godot 3.3.1.

article thumbnail

Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Export: Fix missing “debug”/”release” export presets feature tags ( GH-71274 ). Navigation: Fix for navmesh baking when parsing StaticBody colliders ( GH-70904 ). What’s new. Requires.NET SDK 6.0

Beta 85
article thumbnail

Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now

Nvidia

To help developers get the most out of Unreal Engine 4 as they head into the new year, NVIDIA RTX UE4.26 To help developers get the most out of Unreal Engine 4 as they head into the new year, NVIDIA RTX UE4.26 has just been released. We have also released the first. has just been released. NVIDIA RTX UE4.26 The new NVIDIA UE4.26