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Cocos Creator 3.8 Community Beta is now available

Cocos

Google Play Games on PC Platform Support At this year’s Google IO conference, Google Play Games on PC and the large-screen experience received significant attention as Android platform updates. There are already many well-known Cocos games published on the platform on their own. AGP upgraded to 8.0.2.

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Game Development – New Resources from GTC 21

Nvidia

Integrating RTX has never been easier – gain access through popular game engines such as Unreal Engine or through standalone SDKs. Until now, this hasn’t been possible in video games in real-time. NVIDIA RTX enables developers to create breathtaking, interactive worlds with performance that exceeds gamers expectations.

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

Unreal Engine is an open and advanced real-time 3D creation platform. Evolving from its state-of-the-art use in game engines into a multitude of industries, Unreal Engine is an open and advanced real-time 3D creation platform. With Reflex Stats, gamers can get per-frame PC Latency without any special hardware.

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Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Nvidia

We want to encourage the quick embrace of GDeflate as a data-parallel compression standard, facilitating its adoption across the PC ecosystem and on other platforms. We’re looking forward to next-generation game engines benefiting from GDeflate by dramatically reducing loading times. a modern I/O streaming API from Microsoft.

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Godot 3's renderer design explained

Mircosoft Game Dev

Godot uses a considerably different approach to rendering (and rendering abstraction) than other, popular, game engines. This ensures great compatibility with all desktop PCs, mobile devices and WebGL 2. Most game engines nowadays start with HLSL or CG as a base and offer it to the user directly. Rasterizer design.

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