Dev snapshot: Godot 4.0 beta 9
Mircosoft Game Dev
DECEMBER 19, 2022
Core: Add feature tags to signify engine float precision ( GH-69538 ). Core: Handle corner cases for curve baking ( GH-69726 ). Rendering: OpenGL: Fix scene shader error when using Omni or Spot but not both ( GH-69901 ). Shaders: Fix the sorting of shader uniforms ( GH-70016 ).
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