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QORPO brings generative AI features to AneeMate with AWS

AWS Games

Most recently, QORPO integrated Amazon GameLift into its infrastructure to enable scalable cross-platform server hosting and matchmaking across titles. The platform is developed with blockchain technology, bridging Web2 and Web3 gaming experiences. However, Web3 game aspects can remain entirely invisible if the player chooses.

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Scaling Multiplayer Games: The Hidden Challenges and Testing Solutions for Peak Performance 

iXie gaming

Balancing these protocols is essential for managing the rapid transfer of player actions without creating excessive strain on the network. However, accurate prediction becomes exponentially more difficult at scale, demanding rigorous, data-driven testing to perfect the balancing act between real-time responsiveness and server-side accuracy.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

This article compares these two platforms in detail and explores their features, benefits, and real-world applications to help you make an informed decision. While it doesn’t match Unreal’s rendering power, it balances quality and performance well for smartphone devices. But which one is better suited for your next project?

Engine 52
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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. Resource Constraints Balancing in-house teams vs. outsourcing remains a major challenge. Cross-Platform Considerations Live-service games must be optimized for PC, console, and mobile.

Art 52
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Cracking the Game Growth Code: Lessons from SciPlay

Deconstructor of Fun

A big part of this strategy was the integration into Light & Wonder , a cross-platform games company known for creating physical slot machines, i-gaming products, and innovative game experiences that connect content, hardware, and systems across platforms and channels. This allows you to focus on what really matters."

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EA’s Metalhead launches ‘Super Mega Baseball 4’ with cross-play for six platforms using Amazon GameLift

AWS Games

With Amazon Web Services (AWS) as its backend, the Metalhead team accelerate and optimized its development and deployment of “SMB 4,” ultimately launching the game simultaneously on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and Steam, with global support for cross-platform play.