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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. That’s when we asked ourselves what it would be like to create a bodycam sci-fi survival horror.” Our games are made for the players.

Horror 211
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Best Script Coverage Services in 2025: What Professional Readers Won't Tell You

Filmustage

This methodical approach balances thorough assessment with efficient delivery for creators and decision-makers seeking expert input. Book a demo with industry forums and screenwriting communities to gain insights. For time-sensitive projects, expedited options deliver results within 1-2 days at higher rates.

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Solo dev Walter Woods (Here Below) of Dark and Deep “Strategic partners are crucial” 

PreMortem.Games

In the upcoming first person horror game Dark and Deep players take on the role of an underachieving IT guy who gets caught up in a conspiracy podcast. People have been playing the demo and it’s been amazing to see people really enjoy it.” I try to keep a balanced life. I have a 150 year old illustrated Bible that I used.

Dev 151
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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

While we haven’t created a hardcore horror game, a huge adventure game or a really serious fishing game, the blending of these genres has hooked the attention of players from all three”, says Joel Mason , Writer and Programmer at Black Salt Games. It was all very complicated, and not something that would be easy to communicate clearly.”

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Unique blend of genres in haunting fishing adventure Dredge by Black Salt Games

PreMortem.Games

While we haven’t created a hardcore horror game, a huge adventure game or a really serious fishing game, the blending of these genres has hooked the attention of players from all three”, says Joel Mason , Writer and Programmer at Black Salt Games. It was all very complicated, and not something that would be easy to communicate clearly.”