Remove Balance Remove Fighting Remove Simulation
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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

RimWorld is balanced around sitting on a single map, with everything easily accessible. I wanted a colony sim where other settlements around you aren’t just a static backdrop, but parts of a living, simulated world. Interacting with the wider world is entirely optional.

Dev 104
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Announcing Stars Reach

Raph Koster

The most alive game world ever made Stars Reach uses simulation to a degree never seen in an MMO before. The Servitors fight off the tentacled spores of the hivemind Cornucopia that infects worlds. Combat isn’t balanced. I believe it does things that other games just can’t do. The graphics need a lot of work.

Sandbox 145
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Sirlin Games announces complete Yomi release schedule

Sirlin

@SirlinGames www.facebook.com/SirlinGames New and revised characters for the popular fighting card game round out cast to 20 available characters throughout 2015. Yomi simulates the mind games and other strategic choices found in video fighting games without requiring that players have the dexterity required to master those games.

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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

“RimWorld is balanced around sitting on a single map, with everything easily accessible. I wanted a colony sim where other settlements around you aren’t just a static backdrop, but parts of a living, simulated world. Interacting with the wider world is entirely optional.

Dev 118
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Level-Up Player Retention with No-Code Machine Learning Using Amazon SageMaker Canvas

AWS Games

To synthesize the events dataset, we simulated a game feature launch campaign lasting 90 days, acquiring 150 players daily. In the simulation, players emit two types of events: “begin_session” and “end_session”. Download the game-features-balanced dataset to build the model. Name the file game-features-balanced.

Code 78
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First look at SPELLSTORM!

Keith Burgun

But, as I talked about above, it’s a new KIND of deckbuilder, in a bunch of ways: Eight asymmetric, fighting game style characters with their own abilities, strengths and weaknesses. We currently have a very nice Tabletop Simulator module with the rulebook and everything. It’s a deckbuilder!

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Many people say that Cookie Run: Kingdom chose a very smart setup - on one hand, it has a vast universe with long histories, legends, power struggles, supernatural forces, and the eternal fight between good and evil; on the other, cookies are the sweet dessert that we see every day and associate with holiday, celebration, and happiness.

Baking 52