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Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzlegames, like Unsolved Case and Unboxing the Cryptic Killer. “The initial idea was very simple and primitive, we just wanted to make a game set in a laboratory. ” The solution? .
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. The puzzle genre is a powerhouse in mobile gaming, generating over $7 billion annually in in-app purchases (IAP). Succeed in the market.
First-time Swedish developer Far Out Games has meticulously crafted a neon-drenched Americana, complete with pink motels, sun-soaked suburbs and classic diners, all ready to be obliterated by you and your unstoppable delivery truck. We think it brings a certain atmosphere to the game that ties everything together in a nice way.”
Here at PreMortem.Games, we have great admiration for developers who tackle the entire game development cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. This game represents me as a developer, he says. I get excited to implement wacky ideas!
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. In the ever-evolving landscape of the gaming industry, it's no secret that games often draw inspiration from one another.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
With the discussions over the use of AI in game development raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. AI affects game design The project’s trajectory shifted with the integration of AI tools.
Their first game, Genesis Noir, was already a moving work of art. The sheer confidence of steering clear of the beaten track and creating something truly original, comes from experience gained outside the world of video game development. This gave the studio a bit of an outsider perspective.
Fantasy Strike is an interesting case study in gamebalance for an asymmetric game. I did the entire balancing process without any data at all, and now, after it’s all done, we have the data. In some games I’ve worked on, I’m one of the experts (Fantasy Strike, Street Fighter HD Remix, Puzzle Fighter HD Remix).
There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?
This analysis is written by Taras Koshelev (Lead Game Designer at My.Games Venture Capital) who focused on game mechanics and loops and Michail Katkoff (Founder of Savage Game Studios) who covered the market and marketability. Playrix released Puzzle Breakers into soft-launch in late 2019. Puzzle RPGs on Mobile.
The main aim of the game developers is to make sure the gaming app is engaging and interactive, whereby they can gain a larger user base and get a share in the marketplace. When we talk about building engaging and interactive mobile games, there are a few things that have to be considered while developing games.
Embarking on the ambitious journey of mobile game development is akin to setting sail on uncharted waters. The path is fraught with multifaceted challenges for any game development company or mobile game development services provider. How to Start Mobile Game Development? What is the essence of your game?
Because, let’s be honest, creating games is hard. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo game developer Graham Reid great effort to finish his game. “I Her upcoming game, Spilled! ,
Battle passes have crept into almost every mobile game genre imaginable, with our platform showing that 66% of mobile games in the top 20% have incorporated the feature. We’ve updated the blog post with new battle pass implementation examples and best practices for introducing the feature into your mobile game.
Guest post by David Fox , founder of Double Coconut — a design and development studio that has delivered hit mobile and web games for partners such as EA Sports, WB Games, Microsoft Casual Games, and more. The game Hamster Kombat hit 300 million users. In fact, a reported 20% of Telegram users engage with games.
On March 16th, in the midst of a global pandemic, Supercell dropped a new game: Hay Day Pop (HDP). The minute a supercell game is released, a thousand slack notifications go off. Mobile developers look up their fake AppStore accounts and download with excitement wondering what the new game could be.
This was the date that the social games giant had acquired a relatively unknown Finnish developer, Small Giant. The reason for this acquisition was the success of Small Giant’s hit game, Empires & Puzzles. Since mid 2017, Empires & Puzzles has raked in $260M in net revenues with only 34M installs. Wooga GmbH.
One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and game design make it easy for any developer to pick up. There are other ways to build a game on a budget. Because choice is how you can differentiate a book from a game. Let’s dig in.
He started his career in advertising, but the world of video games always held his real interest. Making games was something that seemed very far from reality”, he says. Yet, with help from the internet and some classes in college, he realized that he too could create games. Why did you become a solo developer? “I’ve
Tower of Fantasy was launched in the global markets in August 2022, luring players to the game with its “Genshin with an MMO experience” headlines. In the Japanese market, the game has proven more popular and kept its position in iOS top-grossing 100 after its release, which happened around the same time as in the US market.
How do you design VR games to challenge and attract advanced players at the same time? The challenge for VR game developers lies in designing mechanics that are both challenging and appealing to advanced players. In this article, we will explore the key elements to consider when designing VR games for experienced players.
Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.
In a recent podcast featuring Lexi Sydow , Director of Corporate Marketing and Insights at Sensor Tower, several key insights were shared about the current state and future of mobile gaming, mobile marketing, and the dynamic between apps and games. Sources: Sensor Tower State of Gaming 2024 Data.ai
Creating a great scoring system in a board game can be a difficult process. Once you craft the basic concepts of your game and find the right mechanics to express them , you have to set rules. Scoring rules are among the most important, particularly in euro games. Need help on your board game? So how do you do it?
When Jonathan Barbosa Dijkstra lost his job, just before the pandemic hit, he decided to give his dream of making a game by himself a proper go. I would love to be part of a small team where you’ve got your peers and still have a big impact on the game.” For me, and for others I’m sure, making your own games is ‘the dream’.
Follow Nebo on everything mobile growth > @eniac W hen AppTrackingTransparency was introduced, many predicted the doom and gloom situation and the death of mobile gaming. The changes shook up the mobile gaming ecosystem and, along with the current macroeconomic situation, had a devastating impact on the valuations of its key players.
But one thing that hasn’t changed is new hit games entering the market. So to end the year on a high, we rounded up our top 22 games to hit the charts this year. Here are the top games we loved playing this year. If you want some inspiration for games to binge over the holiday period, look no further. Net Fishing!
Let’s begin by understanding the concept of levels in a video game. What drives a video game, and what factors control its engagement? In a game, new motives, challenges, and concepts are added to the game world, while ensuring they increase the degree of difficulty at every level. What is Level Design?
In addition, balancing his fifth year as a Computer Engineering student and a pivotal role at Avalon, an American-based software company was no small feat. It was the year that his adventure into the world of games began. As he grew, his fascination extended to games such as Prototype, Need for Speed and GTA. I was blown away.
Flash Duel is a simple and fast card game that in high level play ended up being bogged down by lengthy calculations. We talk about the design changes that address this as well as at least one tricky balancepuzzle we faced. We discuss the development of the revised printing of Flash Duel. Please support it if you can.
Written by Laura Taranto and Ahmetcan Demirel , both senior product leaders with vast experience in casual games. Dream Games, the developer of the massive Match-3 success, Royal Match , is still attempting to answer this (difficult) question. Their estimated ARPDAU in the UK was low and slow compared to other games ($0.14
It’s about capturing the essence of what made the original game special and reinterpreting it for today’s audience.” “It’s about capturing the essence of what made the original game special and reinterpreting it for today’s audience.”
With algorithm changes, evolving marketing strategies, and the need to stand out among thousands of games, the path to success can be complex. These factors play a crucial role in ensuring that a game reaches its target audience. He mentions that free exposure, such as a popular streamer recommending a game, can be a significant boost.
It's an OK game. I'm a nobody on the outside, looking at a giant development monolith and trying to figure out how this game could possibly have ended up where it did. Standard Disclaimer This game is a huge success in every way, and I am an ant. Though God help any foolish reviewer who tries to give an AAA game less than 9/10.)
It was a bold choice to ship this game with only one romance option. I wanted to write a third and final article about Baldur's Gate 3 (BG3 for short), a really great game that most people have moved on from, but I want to talk about the most important part of any RPG: LOOT. Treasure is the main driving factors of RPGs. The reward.
In the latest episode of the DoF Podcast, Mishka reconnects with Rina Onur Sirinoglu, CEO of Spyke Games, to talk about her exciting new mobile gaming venture, which recently secured a $55 million seed round. Rina co-founded Peak Games, which has become a game-changer in the Turkish gaming scene.
This is similar to my tactics games writeup and Enderal (huge Skyrim mod) writeup where I spoil some interesting game designer / systems design things. I don't discuss much of the game narrative. I assume general game design knowledge but minimal Deathloop-specific knowledge. Not that you should ever talk to a game dev.
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzle, arcade, and simulation games. Puzzlegames have a simple yet addicting core loop: playing levels. Puzzlegames have a simple yet addicting core loop: playing levels.
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzle, arcade, and simulation games. It is no secret that puzzlegames dominate a significant share of the mobile gaming market.
Guest post by Alexander Devyaterikov , Producer at Belka Games In today's gaming world, it's not enough to just have a good game. Here in the screenshot, you can see how our position in the Top100 US App Store grossing games has changed from 2017 to 2020, according to data.ai. The schedule is filled.
Playrix is one of the powerhouses in the puzzle genre thanks to Gardenscapes and Homescapes’ current success. And while those two titles dominate the top charts, Playrix road to the top started a long time ago with a non-assuming little game know as Township. The game was launched in 2011 as a freemium social game first as Google+ (!)
Today, we dive into the critical components of game markets needed to make them fun, and applicable in web 3.0 How to Plan and Nurture Your Career in Games - with Sophie Vo and Mishka Katkoff (Rise & Play podcast) ✉️ Received this email from a friend? Designing Game Markets to be Fun Markets are increasingly a component of games.
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