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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. The game is balanced on a multitude of variables, events, triggers, put together like a house of cards.

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Pixel streaming considerations in AWS

AWS Games

Other services scale automatically as well, like Elastic Load Balancing (ELB) which scales slowly with increased traffic, so they need to be considered as well. You can reach out to AWS Support for assistance in ensuring your load balancer can handle any expected traffic.

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Player choice is key in Bohemian Pulp’s debut game Let Bions Be Bygones

PreMortem.Games

“We’re a close-knit team of six dedicated professionals that all share a deep passion for gaming and design”, says Đorđe Marković , who also works as Team Lead and has a hand in graphics and FX. The game’s graphics showcase a distinctive fusion of modern 3D visuals with a nostalgic pixel-art look.

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

In an industry constantly pushing the boundaries of graphical fidelity, the charm of handcrafted visuals remains timeless. From pixel-perfect platformers to tactical RPGs, this hybrid approach enhances both design and gameplay. is a playground for creative expression, balancing modern mechanics with timeless design principles.

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Player choice is key in Bohemian Pulp’s debut game Let Bions Be Bygones

PreMortem.Games

“We’re a close-knit team of six dedicated professionals that all share a deep passion for gaming and design”, says Đorđe Marković , who also works as Team Lead and has a hand in graphics and FX. The game’s graphics showcase a distinctive fusion of modern 3D visuals with a nostalgic pixel-art look.

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A deep dive into the beautiful (video) game in A Tale of Two Halves by Bitmap Books

PreMortem.Games

Written by Richard Moss, the book takes video game football fans on a nostalgic journey through their childhoods, leaving them misty-eyed over memories of countless pixel-perfect goals scored. Bitmap Books owes its creation to Sam Dyer ’s journey from graphic designer to owner and publisher. “By By trade, I am a graphic designer.

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

DLSS uses advanced AI rendering to produce image quality comparable to native resolution, and in some cases even better quality, while only conventionally rendering a fraction of the pixels. Balancing quality and performance is done by controlling the game’s internal rendering resolution.