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For his debut game Supernormal , Hitori was inspired by the much-hyped, but never-released horror game Allison Road. Still, Nowell strives to maintain a healthy work-life balance. No amount of playtesting is ever enough, he says. In fact he even asked creator Christian Kesler permission to use Lillys design for his own game.
Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. That’s when we asked ourselves what it would be like to create a bodycam sci-fi survival horror.” “Talk with the players and do lots of playtesting.
While we haven’t created a hardcore horror game, a huge adventure game or a really serious fishing game, the blending of these genres has hooked the attention of players from all three”, says Joel Mason , Writer and Programmer at Black Salt Games. Our first playtester hit the first target after approximately 0.5 Even with no tutorial.
While we haven’t created a hardcore horror game, a huge adventure game or a really serious fishing game, the blending of these genres has hooked the attention of players from all three”, says Joel Mason , Writer and Programmer at Black Salt Games. Our first playtester hit the first target after approximately 0.5 Even with no tutorial.
Brothers Bobby and Zhanko Mojsovski, working under the name of MystiveDev, have just released the bodycam survival-horror shooter Chasmal Fear. Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear.
For balance purposes, I limit the number of voyeurs in the maze, otherwise it can enter a deadlock where there's only voyeurs but no one for them to watch. In my playtests, it felt like the best tactic is to try to trap the cop in the corner with your body while the AIs coordinate a big orgy that gives you a huge payout.
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