This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. So, what sets our game apart is its blend of authentic ’90s rally racing experience with modern gaming mechanics.
However, I predict that the widespread adoption of AI tools will enable studios of all sizes to significantly lower their production costs. Studios and marketers that embrace AI tools will have the agility to outperform their competitors, benefiting from the immense speed, variety, and cost-efficiency that AI-generated content provides.
Abubakar Salim is an accomplished British actor of Kenyan descent and the founder of UK-based Surgent Studios. In 2023, Abubakar rebranded his company from Silver Rain Games to Surgent Studios to expand Tales of Kenzera into various mediums beyond games. When managing multiple projects, Abubakar says, “It’s a balance.
These abilities allow players to gain an advantage in the race to the finish line by grabbing or punching other competitors. Some of these could be obtained by playing through the event, while others required in-app purchases, so there was a balance in trying to keep all players relatively happy.
In a church filled with diverse races, I was exposed to lots of different people even when it wasn’t allowed in South Africa.” However, he celebrated investor interest, notably from Bright Gambit, acknowledging the importance of supporting game studios despite risks. Bowden grew up in Durban.
We look into the interesting world of creator royalties and whether games, especially those in the blockchain space, will join the race to the bottom. So, it’s more of a question of how you want to balance your creator royalty against the trading volume. Missed a previous newsletter? You can find them all here. ?
This was particularly important to the studio as the Roblox platform is extremely fast-paced. Rage Runner is a game where the player races along a speed course. In the end, we were able to start tagging these sections with different difficulties and balance out our maps.”. Building out difficulty using data.
Guest post by David Fox , founder of Double Coconut — a design and development studio that has delivered hit mobile and web games for partners such as EA Sports, WB Games, Microsoft Casual Games, and more. Tap the button and you’re off to the races! You may also come across a game via a sponsored/influenced post on X or Discord.
This warmth is a hallmark of Free Lives, the South African indie game development studio behind Playtopia. Despite her parents being anti-games, she enjoyed racing games on her brother’s old Commodore and formed strategic friendships with kids who had Nintendos. The welcoming atmosphere was unforgettable.
This article in our prediction series will cover the Sports & Racing category. It is made up of four sub-genres - Realistic Sports ( such as MADDEN, FIFA, 8 Ball Poll ), Arcade Sports ( such as Golf Clash, Fishing Clash ), Realistic Racing ( such as CSR ), Arcade Racing ( such as Mario Kart ).
The Idle Games have seen renewed growth with IP-driven games like The Office and RuPaul Drag Race, which are both keeping up their revenues despite the decline in downloads. So it's a fine balance between these high costs and also a higher return on ad spend. MID-CORE GAMES Mid-Core games are a very diverse category.
Developed by Bethesda Game Studios, it was initially met with mixed reviews during its early access phase but later garnered attention and commercial success. Grid Autosport This is a 2014 racing video game by Codemasters, representing the third installment in the Grid series.
As the developer behind popular video game franchise “Super Mega Baseball,” the studio has taken each installment to new heights, growing its own capabilities and talent base in tandem. We’re also looking at the multiplayer experience for our online competitive mode: pennant race. Metalhead knows a thing or two about big swings.
Anything with “evil race has come to the land” Demons, orcs, whatever, is all bad, because these are all stand in for “people” There is a way you can do it where it comes off as more of a “force of nature”, almost like a huge storm or something, which is an improvement. Let’s get into the list.
Since the game was released, gamers worldwide have been racing to learn as many BG3 facts as possible. Baldur’s Gate 3 company, Larian Studios, presented the possibilities of storytelling in role-playing games, and it will never be the same! Larian Studios is unfathomabley based. This served two primary purposes.
For many game studios, this can be challenging as it implies technologies and resources beyond their focus of making the experience fun. We’ll be using a sample game that you might be familiar with if you’ve played around with GameLift earlier: the Mega Frog Race Unity game that was first introduced on this AWS Game Tech blog a while ago.
The studio, formerly from Peak ( Toy and Toon Blast ), made bank on blast. But despite the success of those two hit blast games, when working with a studio of their own, they moved to Match-3. Economy The core loop is the same, however, the progression balancing (potion outputs) has changed.
Also, they provide crucial feedback on game balance, user interface (UI), and gameplay. These genres may include platformers, action-adventure, racing titles, and role-playing games. Regularly check these studios’ career sections to identify and apply for potential testing job opportunities.
Likelihood of the prediction: 62% #3 Paid UA Becomes a Break-Even Game Advertising is a commodity and in a race to the bottom. They focus on empowerment, clarity, efficiency, and work-life balance. Work-life balance and empowerment are undoubtedly important for any game studio to compete for talent.
Game developers look for ways to improve online multiplayer experience while balancing availability and cost effectiveness. We apply the method with SuperTuxKart , an open-source, C++ based kart racing game and provide a configuration example. Game studios need to move fast and stay secure when releasing games or patches to players.
At that time, Shenzhen-based Jade Studios created a massively multiplayer PC racing title for the Chinese market called QQ Speed. The studio then switched to developing content for mobile and created a pair of exclusive titles for China’s WeChat social platform in 2013. TiMi’s port of PUBG was called PUBG: Army Attack.
The biggest growth was seen by GameJam and Supersonic Studios , though both entered 2020 with very modest installs compared to the established players. Crazy Labs, Supersonic Studios and Game Jam were the other super stars of 2020. Supersonic Studios’ success is straightforward to explain. Thanks Playrix for the idea!
The game was developed by Raven, one of the historical CoD mainline studios, and Activision Shanghai, a local team assembled for the project. Ni-Zhan was the local competitor to Crossfire and the first FPS developed by a then unknown internal Studio called TiMi. Nobody believed mobile shooters could be big in the west.
Sometimes I think studios invest a ton of time and money, and maybe even different writers, into the opening parts of games to kind of get you excited to play, and probably to have some extremely high quality stuff to use in marketing. One last thing about the combat: it is very poorly balanced. That would be bad.
The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. Over the years, Supercell’s portfolio has become slightly more balanced, with other games than the Clashes bringing in a more significant portion of the revenue. This option is highly unlikely.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content