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Emblem of Valor nextfest demo

Indie DB

Emblem of Valor, a single player deckbuilding PC game developed by Far Star Studio, is participating in the current Steam Next Fest from February 5th to 12th. The team has also released an updated beta demo version.

Demo 105
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Solo dev Tomasz Kaye: “ChatGPT massively sped up the development of Axe Ghost”

PreMortem.Games

Tomasz Kaye had prior game development experience, with credits on Ibb & Obb and Chalo Chalo , but this time he went solo for his latest creation Axe Ghost. “It Why did you become a solo developer? The creator of Ibb & Obb and his co-developer on Chalo Chalo. ) What keeps you motivated throughout the development process?

Dev 104
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Dev snapshot: Godot 3.0 beta 2

Mircosoft Game Dev

beta 1 development snapshot , it's time for another beta release to bring us closer to the final 3.0 beta 2 today, you can probably assume that 3.0 This release fixes many of the issues that you reported while testing beta 1 , so it should be a lot more stable. Three weeks after our 3.0 Disclaimer. Bug reports.

Beta 52
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Dev snapshot: Godot 3.0 beta 1

Mircosoft Game Dev

s development officially entered the beta stage last week, which coincides for us with what we name the feature freeze : from now on, no new features will be merged in the master branch, as the focus will be fully on fixing existing issues to stabilize the current feature set. beta 1 , just one month after the previous alpha 2.

Beta 52
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Harvest Island Demo

Yobob Games

Harvest Island Demo. Feedback from Beta Demo. Opening the closed beta demo was a good choice. There might be some push against this idea, since the art is “mixed”, but as a developer, you take risk in creativity. . Harvest Island Demo. Harvest Island Wide Screen! And much more.

Demo 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. We're now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. What's new.

Beta 52
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Dev snapshot: Godot 3.1 beta 4

Mircosoft Game Dev

The last couple of weeks have been busy, as many core developers were meeting in Brussels for the Godot Sprint, FOSDEM and GodotCon. Nevertheless, other contributors have kept working in the meantime, and some of the Godot Sprint attendees also did some welcome bugfixing, so we have enough content for a new beta 4 build. beta 3 and 3.1

Beta 52