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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

I have my own local wiki for game development so I keep all my notes, documentation and screenshots on there that I can reference.” Now I also have a small group of beta testers, so I try to keep them supplied with the most recent builds to get their feedback.” “I Also, I chat with other game devs occasionally.

Dev 145
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Godot Editor running in a web browser

Mircosoft Game Dev

schools’ computers and tablets), fostering the usage of the engine for educational purposes (which is something we, as an open source community, deeply believe in). Recent versions of Chrome will work, as well as Mozilla Firefox Nightly builds (the beta and stable versions don’t have SharedArrayBuffer enabled yet).

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The end of unity

Moonmana

Many features entered beta but were later abandoned and disappeared. Our quest system, script system, localization system, and other systems function in any engine. I have always strived to educate our professionals so that they are not confined to working exclusively with one engine.

Engine 52
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10 best summer movies - Filmustage Edition

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. Also after a long time of hard work we are happy to announce the beta-testing of the new Custom categories feature in the Filmustage software. Without further ado, here we go! We can be wrong about certain statements - and that is fine.

Editing 52
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Godot project management 101

Mircosoft Game Dev

Theo did a lot of work to convert the GitHub wiki (in Markdown) to the Textile markup format used by OpenProject, and it was great: we finally had a wiki that any logged user could edit, and we even had localized versions of the wiki (far from completion, but there were starts of Spanish, Chinese, French wiki, etc.).

Bug 52