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Finding a New Balance Between AI and Beneficial Bugs

Game Developer

'Bugs are an integral part of games culture and the social networks that games build around themselves.'

Bug 253
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Cocos Creator 3.8.5 forum version

Cocos

This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Internal properties marked with a $ suffix are compressed in the build process. Additional bug fixes: UiOpacity issues on Web and Native platforms.

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Trending Sources

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Bug cache source code after build android CC 2.4.14

Cocos

After the first build, everything is fine, but on the next build, the file is updated to index.456.js. Hi everyone I have a file named index.123.js js in the assets/main directory. However, when I run the project in Android Studio on a mobile device, Logcat still shows logs related to index.123.js. im using CC 2.4.14

Build 40
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How Splitting Point caught 80% more bugs with real-time data

Game Analytics

Catching 80% of their bugs. One of the main reasons that Splitting Point integrated GameAnalytics was because of our bug-tracking capabilities through our error reporting dashboard. Soon, Splitting Point realized that they could find more than just bugs. Building out difficulty using data. Dive into your own games.

Data 97
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Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

rc1 snapshot last week, we decided to make a second release candidate as a few more critical bugs had fixes available to backport. If you are interested in the latter, please request to join our testing group to get access to pre-release builds. See the GitHub issue tracker for a complete list of known bugs. After a first 4.4.1-rc1

Bug 77
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Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

As always, new features mean new bugs in need of fixing, so we encourage everyone interested to get feedback and bug reports in as early as possible. If you are interested in the latter, please request to join our testing group to get access to pre-release builds. See the GitHub issue tracker for a complete list of known bugs.

Dev 71
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Release candidate: Godot 4.4 RC 1

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Help us continue our work: Make a Donation Standard build includes support for GDScript and GDExtension.NET build (marked as mono ) includes support for C#, as well as GDScript and GDExtension.NET 8.0

Beta 84