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Cocos Creator 3.8.5 forum version

Cocos

This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Internal properties marked with a $ suffix are compressed in the build process. Additional bug fixes: UiOpacity issues on Web and Native platforms.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 If you are interested in the latter, please request to join our testing group to get access to pre-release builds. That is: print(1.0)

Beta 106
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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Physics: Jolt: Fix ghost collision issue on dense triangle meshes ( GH-102614 ). or newer is required for this build, changing the minimal supported version from.NET 6 to 8. The issue is tracked in GH-101007.

Beta 73
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Import: Fix group reimport bug affecting AtlasTexture ( GH-68324 ). Porting: Enable raycast/embree module build for Web and Windows x86_32 ( GH-69169 ). Rendering: Fix AABB errors on meshes with bones on multiple surfaces ( GH-65035 ). NET 6 build (C#, GDScript, GDExtension). Bug reports. Requires.NET SDK 6.0

Beta 98
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET NET 6 build (C#, GDScript, GDExtension).

Beta 99
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). iOS: Check Xcode output and display errors if code signing, project build or.ipa export failed ( GH-71212 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Bug reports.

Beta 111
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. They've been building upon Godot 4.0 Buildsystem: Allow building X11 without Vulkan ( GH-70677 ). NET 6 build (C#, GDScript, GDExtension). What's new.

Beta 106