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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Rendering: 2D: Fix clip children and rendering artefacts ( GH-102161 ). something that worked in a previous release is now broken) and significant new bugs introduced by new features. See the GitHub issue tracker for a complete list of known bugs. Porting: Implement get_length() for pipes ( GH-102365 ).

Beta 76
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Release candidate: Godot 4.4 RC 2

Mircosoft Game Dev

GUI: Fix label clipping when ascent/descent are fractional ( GH-103192 ). See the GitHub issue tracker for a complete list of known bugs. Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release. GDExtension: Bind new core METHOD_FLAG_VIRTUAL_REQUIRED bitfield ( GH-103302 ).

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The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

We're a little late dropping this-here new issue of the Kristala dev blog, but we promise we've got a good reason. WE ARE OFFICIALLY IN THE FINAL DEV CRUNCH FOR THE KRISTALA VERTICAL SLICE DEMO! Until that fateful day when Kristala is figuratively in your hands, you already know we'll be here sharing our dev process with you.

Dev 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

Rendering: Improve behaviour of clip_children by clipping to parent alpha value but still retaining parent color ( GH-67043 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports.

Beta 52
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

Thanks for joining us for another exciting and epic issue of the Kristala Dev Blog. The dev blog is where we share all the behind-the-scenes dev action for Kristala, a 3D Dark Fantasy ARPG developed by the incredibly talented team at women-owned indie game studio, Astral Clocktower Studios. Greetings, beautiful beings!

Dev 52
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Fixing Dev Error 12502 in Call of Duty: Modern Warfare 3

Game Errors

However, the gaming experience can sometimes be ruined by various errors, one of which is the notorious Dev Error 12502. In this guide, we’ll explore what Dev Error 12502 is and provide you with reliable methods to get you back into the action as swiftly as possible. What is Dev Error 12502 in MW3? Update the game 2.

Dev 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

Rendering: Improve behaviour of clip_children by clipping to parent alpha value but still retaining parent color ( GH-67043 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports.

Beta 40