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Godot XR update - February 2025

Mircosoft Game Dev

The project is Open Source (MIT license) and maintained by W4 Games with sponsorship from Meta. The Godot editor can be configured to launch the Meta XR Simulator when you run your game, and the Godot Meta Toolkit includes a tool to help you with that configuration! Contributions from the community are welcome! and later only.

Collision 103
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Rebuilding the Untold Engine: Two Years of Progress and What’s Next

Harold Serrano

Hey everyone, It has been two years since I began rewriting my game engine, and while development has been slow, it has been steady. For those who are unaware, the Untold Engine is a 3D game engine designed for macOS and iOS devices, which I started developing in 2013. What is the Untold Engine? Where can I get the Untold Engine?

Engine 63
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 The cover illustration is from WEBFISHING , a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish!

Beta 106
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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

You can buy the game on Steam , and follow the developer on Bluesky and his website. 3D: Add changeable freelook speed in Game Window ( GH-102704 ). 3D: Fix collision reposition with CSGShape3D ( GH-102286 ). Editor: Fix lag when resizing Floating Game Window ( GH-102618 ). have a look at the highlights for 4.4

Beta 73
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Developed by Nachosama Games , the game was recently released on Steam. Highlights Mute Game toggle Previously, if a developer wished to mute the audio while testing in the editor, they had to either use the operating systems builtin tools for sound or outright pause/close their work. if something that worked fine in previous 4.x

Dev 76
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). The game is currently being ported to Godot 4.0 The game is currently being ported to Godot 4.0 Physics: Fix sphere-capsule collision logic ( GH-70660 ). Bug reports. What's new.

Beta 110
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

using the Movie Maker mode , for the main menu of the upcoming FRANZ FURY game (made with Godot 3.x). Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Physics: Fix 2D & 3D Continuous Collision Detection sometimes adjusting velocity too much ( GH-69934 ). Bug reports. What's new.

Beta 99