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Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

As always, new features mean new bugs in need of fixing, so we encourage everyone interested to get feedback and bug reports in as early as possible. In particular for the editor, a lot more work will be needed to make it really usable, as well as integrate with accessibility frameworks for mobile or web platforms.

Dev 71
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. and begin preparing for 4.5.

Beta 106
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Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

As always: with new features comes new bugs (probably), so the sooner we can get feedback and bug reports in, the better. In GH-99551 , rendering expert DarioSamo has implemented support for the Fragment Density Map extension, making the Vulkan Mobile renderer more viable for VR on standalone headsets.

Dev 62
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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out. And that’s where Unity wins.

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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

They created interactive installations, motion graphics animations, experiential web pages, mobile apps, and lots of other creative projects. ” Evan Anthony: “Our debugging tools are so cool! Our first game, Genesis Noir, released with its fair share of bugs. This gave the studio a bit of an outsider perspective.

Art 138
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5 Key Differences Between iOS And Android Mobile Game Testing 

iXie gaming

Testing mobile games is crucial as it helps you release bug-free games, boosting the gaming experience. However, in the fast-evolving tech world, developers have had to build mobile games for different operating systems (OS), including iOS, Android, and Windows. What’s more, it supports multiple programming languages.

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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

Rendering: Fix several render issues found while debugging XR ( GH-68102 ). Rendering: Add texture reading code to OpenGL3 renderer for web and mobile ( GH-68138 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. Rendering: Add GPUParticles to the OpenGL3 renderer ( GH-68426 ).

Beta 99