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Unity Asset Store – Features, Best Practices and Our Experience

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The Issue Tracker helps users get information on the status of bugs and the bugs that could be a threat are fixed on priority to avoid any obstruction in the workflow. This covers all information including guides and scripts regarding the Unity game engine platform. Try out the asset before you commit to buying it.

Asset 100
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Get ready for the GitHub Game Off with Godot

Mircosoft Game Dev

The main feature of Game Off is its focus on free and open source tools for game development, and this is obviously something that we consider highly in the Godot Engine community, as a fully libre 2D and 3D game engine. Official demos and community projects. Official documentation. Can I use Godot 3.0?

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GitHub Game Off and Godot are a winning combination

Mircosoft Game Dev

This is a great opportunity to discover Godot if you're not familiar with it yet, get some more experience if you know it already, or get to know some of the other awesome free and open source game engines or frameworks out there such as Phaser , LÖVE or LibGDX. Installing the engine. Official demos and community projects.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 12

Mircosoft Game Dev

Same deal as usual, lots of bugs fixed and more refactoring and feature work. bugs squashed. Be aware that during the alpha stage the engine is still not feature-complete or stable. GDScript: Lots of bug fixes ( 13 merged PRs ). Import: Fix various bugs in the advanced scene import ( GH-59834 ). Bug reports.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 3

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Rendering: Various bug fixes to both shaders and the Vulkan setup (including updating to Vulkan SDK 1.3.204 ). The Vulkan Mobile backend has a lot of known bugs.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 5

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Animation: Fix blend animation to solve TRS track bug & blend order inconsistency ( GH-57675 ). See the GitHub issue tracker for a list of known bugs in the 4.0

Alpha 52
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Dev snapshot: Godot 4.0 alpha 7

Mircosoft Game Dev

alpha 7 comes with one week delay on our every-other-week release schedule, since I was taking some time off :) But that means it got time for even more features and bug fixes to be finalized, reviewed and merged. Be aware that during the alpha stage the engine is still not feature-complete or stable. Bug reports. This new 4.0

Alpha 52