Turning Bugs Into Features
Game Developer
DECEMBER 4, 2023
This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.
Game Developer
DECEMBER 4, 2023
This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.
PreMortem.Games
MARCH 4, 2024
Standard feature of the industry As painful as layoffs may be, the current wave of workforce reductions serves as further proof that they have become a standard feature of the gaming industry rather than an anomalous bug. The post The new normal • Video game layoffs are a feature, not a bug appeared first on PreMortem Games.
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Logic Simplified
MAY 28, 2024
Advanced Features of the Unity Asset Store Game app developers at Logic Simplified believe it’s important that there are no barriers in the development process. The combination of plug-ins, assets, community support, and other features that the Unity Asset Store provides support game developers to find advanced solutions to complex problems.
Nvidia
MARCH 21, 2024
Helping you build optimized, bug-free applications in this era of. Helping you build optimized, bug-free applications in this era of rendering technology, the latest release of NVIDIA Nsight Graphics introduces new features for ray tracing development, including tools to help you harness AI acceleration.
PreMortem.Games
NOVEMBER 29, 2023
It should be polished, free of bugs, and thoughtfully tailored to create a captivating first impression in anticipation of your full release. Best practices for publisher demos Ensure your publisher demo shows off your game’s bug-free, core gameplay loop, that works on the systems and screen resolutions that the publisher has available.
Indie DB
JULY 24, 2024
will come with many bug fixes and new features like walls, environment effects, new AP and Pathfinding system and much more. This will also be the last version with the old campaign.
Ask a Game Dev
NOVEMBER 25, 2024
I think that it is true that initial launches are indeed more bug ridden today than they were before day 1 patches were possible, but the reason for this is much less nefarious than most are imagining. There were a lot of features and content that players never saw because we couldn't get them polished and stable before the game had to ship.
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