Remove Bug Remove Feature Remove Visual Scripting
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

It includes major improvements all across the board in features, performance, and usability. The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). is coming out soon. improvements. reaches stability.

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Onward to the new 3D renderer

Mircosoft Game Dev

release, we allow ourselves (and mostly Juan, our renderer expert) to avoid a lengthy bug fixing and stabilisation period on 2.x x features. Still, this planned compatibility breakage and new renderer means that some of the main features advertised for Godot 2.2 features moved to 3.0. All features planned for Godot 2.2

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GSoC 2019 progress report #2

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Working on the tool script feature. Overall fixes for things in Visual Script. Adding dialog to add functions.

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GSoC 2019 progress report #3

Mircosoft Game Dev

We had 8 students working for on great new features all around the engine, and they reported on their progress regularly on this blog, with a first ( part 1 and part 2 ) and second progress report. Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun.

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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

In 2018 we had 5 students working on various features for Godot Engine, and you can read about their work in last year's progress report. Improvements to the Visual Scripting System by Swarnim Arun. The feature adds two classes to Godot, both inheriting AudioStream. Interactive Music by Daniel Matarov. Introduction.

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. This feature further simplifies mobile game development by allowing developers to download or purchase various tools, assets, scripts, and plugins.

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More programming languages in Godot, want to help?

Mircosoft Game Dev

Binding code was always large, complex and prone to bugs. That's why we are working on the support of C# and visual scripting for the upcoming Godot 2.2. As always, we want to implement the features that our community wants the most, and C# support is definitely one of the most recurrent topics. Why Visual Scripting?