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Importance of playtesting in game design

Logic Simplified

It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game. Designers use this method to test different game versions frequently to find faults and provide input for improvements. Let’s find out.

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How Splitting Point caught 80% more bugs with real-time data

Game Analytics

Catching 80% of their bugs. One of the main reasons that Splitting Point integrated GameAnalytics was because of our bug-tracking capabilities through our error reporting dashboard. They would be updating their game every week, and finish the changes two hours before the deadline. “We Dive into your own games.

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What Is Iterative Game Design?

Game Designing

One of the most important steps in game development is iterative game design. It’s built on the idea that games aren’t perfect after one round of development. Let’s learn more about iterative game design and what it entails. Let’s learn more about iterative game design and what it entails.

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How making 12 games in 12 months changed Cukia Kimani’s life

PreMortem.Games

Driven by his desire to immerse himself in game design, Kimani rejoined Wits University. Cukia Kimani & Ben Myres He explains, “The reason for me to go back to Wits and do a post-grad in Game Design, to be honest, was the community. The deformable terrain was a bug. Being around those people was great.

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What’s New In Unity 2023 – All You Need To Know

Logic Simplified

In this article, we'll take a look at the most recent Unity 2023 upgrades and discuss their various enhancements and bug fixes. which includes numerous improvements and bug fixes to improve reliability and speed. includes various bug fixes for the Asset Pipeline, Physics, Editor, UI Toolkit, Graphics, Scripting, and XR.

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How to use Kickstarter for your indie game “It’s a tool, not the end goal”

PreMortem.Games

“If you’re doing a video game campaign, you should not send T-shirts, posters and whatever” For a successful Kickstarter, developers should have a bug-free, visually impressive demo or vertical slice ready, aligning with the final game’s visual standards.

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

“We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.