Remove Bug Remove Game Engine Remove Mobile
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Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

As always, new features mean new bugs in need of fixing, so we encourage everyone interested to get feedback and bug reports in as early as possible. In particular for the editor, a lot more work will be needed to make it really usable, as well as integrate with accessibility frameworks for mobile or web platforms.

Dev 75
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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

Porting: Add support for embedding game process in the Android Editor ( GH-102492 ). Porting: Fix game and editor freeze when clicking on the games title bar ( GH-102744 ). Rendering: Reduce mobile pipeline compilations ( GH-102217 ). See the GitHub issue tracker for a complete list of known bugs. beta3 snapshot.

Beta 73
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Apple Game Controller improvements Weve made some improvements to how Game Controllers work on iOS and macOS. That is: print(1.0)

Beta 106
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Rendering: Significantly reduce per-frame memory allocations from the heap in the Mobile renderer ( GH-103794 ). See the GitHub issue tracker for a complete list of known bugs. Bug reports As a tester, we encourage you to open bug reports if you experience issues with this release.

Dev 76
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Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

As always: with new features comes new bugs (probably), so the sooner we can get feedback and bug reports in, the better. In GH-99551 , rendering expert DarioSamo has implemented support for the Fragment Density Map extension, making the Vulkan Mobile renderer more viable for VR on standalone headsets.

Dev 63
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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out.

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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Import: Fix group reimport bug affecting AtlasTexture ( GH-68324 ). Rendering: Fix mobile and gl_compatibility renderers sky_transform operations ( GH-69636 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. GUI: Use system fonts as fallback ( GH-68995 ).

Beta 98