Release candidate: Godot 4.4.1 RC 1
Mircosoft Game Dev
MARCH 14, 2025
Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ). Shaders: Fix unused varying incorrect warning in shaders ( GH-103434 ).
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