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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We wont risk merging any new features or risky bug fixes until after we release 4.4 Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1!

Beta 106
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Godot XR update - February 2025

Mircosoft Game Dev

release Here comes another release of the Godot OpenXR Vendors plugin with plenty of features and bug fixes! Features The StartXR startup script has had a cleanup pass, it now: Properly handles the passthrough system changes in Godot 4.3. OpenXR Vendors plugin 3.1.2 This release of the OpenXR vendors plugin is for Godot 4.3

Collision 104
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Release candidate: Godot 4.4.1 RC 1

Mircosoft Game Dev

Editor: Update script modified times when saved in EditorNode ( GH-103695 ). Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ).

Shaders 74
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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

Editor: Update script modified times when saved in EditorNode ( GH-103695 ). Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ). Shaders: 2D: Fix light shader accessing TEXTURE_PIXEL_SIZE ( GH-103617 ).

Render 87
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

GDScript: Highlight warning lines in Script editor ( GH-102469 ). Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Scripting: Fix script docs not being searchable without manually recompiling scripts ( GH-95821 ). See the GitHub issue tracker for a complete list of known bugs.

Dev 76
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Core: Fix is_valid_float , Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation ( GH-102396 ). GUI: Prevent tooltip from showing when hovering past the end of script line ( GH-100913 ). Shaders: Fix source_color default value ( GH-101642 ).

Beta 77
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Dev snapshot: Godot 4.0 beta 15

Mircosoft Game Dev

Support script global resource name in EditorFileSystem, making Quick Open work with custom resources ( GH-71683 , GH-71687 ). Editor: Fix various gradient editor bugs ( GH-70548 ). Editor: Support script global resource name in EditorFileSystem ( GH-71683 , GH-71687 ). Shaders: Clean up shader parameter remap ( GH-71797 ).

Beta 99