Remove Bug Remove Texture Remove Visual Scripting
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

First of all, most of the new features still have significant bugs and performance problems that will not be solved in time for the upcoming 4.0 The most common types of streaming are: Texture streaming : All textures are loaded in a tiny size by default. Textures which haven’t been used for some frames are freed instead.

AAA 145
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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. Whether you’re looking for 3D structure, textures, patterns, animations, or even specific sounds, you can get them from Unity’s Asset Store.

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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. In the example below writing texture in the LSP client matches not only initial characters but also substrings present anywhere within the item. Fixing bugs in current implementation and merging them in Godot's master branch. Interactive Music by Daniel Matarov.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). Bug reports.

Beta 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

This beta 5 build provides additional features and fixes to bugs reported against previous builds. Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Animation: Fix bugs in AnimationNodeTransition's behavior ( GH-52543 , GH-52555 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). Bug reports.

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

This beta 4 build provides additional features and fixes to bugs reported against previous builds. Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ).

Beta 52