Real reasons (not) to build custom game engines in 2024
Game Developer
SEPTEMBER 19, 2024
Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.
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Game Developer
SEPTEMBER 19, 2024
Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.
Game Developer
MAY 9, 2024
Sometimes, especially with new releases, we need to build entire worlds from scratch. Lifehacks from writing can provide valuable insights. We share a practical creative algorithm for any project!
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Game Developer
MARCH 21, 2024
Mustafa Kilic talks about some of the many challenges and creative solutions that came about from creating a city builder that builds upwards instead of outwards with Pile Up!
Game Developer
DECEMBER 15, 2023
In 2021, we started building one of Saudi Arabia’s first-ever dedicated games studios, aiming to create ground-breaking titles for PC, console, and mobile that the region could call its own.
GamesIndustry.biz
FEBRUARY 20, 2024
Everywhere developer Build A Rocket Boy has reportedly been hit with layoffs. As reported by PCGamesN , redundancies have allegedly affected an unknown number of staff across multiple departments, including publishing, QA, and art across the developer's three studios in Edinburgh, Budapest, and Montpellier.
The GameDev Guru
JULY 10, 2023
A solid build pipeline for your projects that actually helps you save 20h/week or more. Is this too much of an ask? Look inside.
Game Developer
MARCH 14, 2024
And how can we build one if we don’t have a narrative designer? Do mobile games really need a narrative?
Game Developer
JUNE 27, 2024
If Amazon is going to make it in video games, Hartmann thinks the company has to build out its own talent and open strong in the PC and console worlds.
Game Developer
AUGUST 31, 2023
BioWare vet Rich Vogel and former Bethesda design director Mark Tucker discuss the challenges of building a remote-first studio and their development ambitions.
Game Developer
APRIL 3, 2023
What tools to players need to build the perfect digital human? Rod Humble, who used to oversee The Sims franchise, offers an answer.
Game Developer
FEBRUARY 12, 2024
One man's journey to build an entire piece of furniture.
PreMortem.Games
JANUARY 3, 2024
This approach allowed them to create a compelling gameplay loop and build a captivating story around it. The post Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear appeared first on PreMortem Games.
GamesIndustry.biz
JANUARY 17, 2024
Build A Rocket Boy today announced that it has closed a $110 million Series D funding round to help the studio launch a trio of "flagship" products. Build A Rocket Boy gave the same launch window for Everywhere. The first episode of MindsEye will launch "in the near future." Read more
Cocos
AUGUST 29, 2024
These were my steps to produce an APK for my android build. In the build,I chose Android, and set the correct package name and the SDK, NDK paths. I was able to build it. It didnt however create an APK but did create the build folder. I used AndroidStudio to open the build/android/proj and created an APK using that.
Cocos
SEPTEMBER 3, 2024
toiyeuvietnam: When I build for Android mobile, the sprite default_splash I set to a black background has alpha 100 but when I open it on mobile it looks like 255. Are you using apk directly made from cocos or making any changes in android studio ?
Game Developer
FEBRUARY 28, 2023
Against the Storm mixes roguelite elements and city building, asking players to build and thrive despite ever-imminent disaster.
Game Developer
APRIL 12, 2024
Freelance game writer and narrative designer Nessa Cannon wants devs to know they can craft meaningful narrative choices without overscoping.
Cocos
JULY 16, 2024
I was first to build cocos2dx-4.0 project,the below picture is the question It tells me package com.enhance.gameservice doesn’t exist,I try to find answers on website,but I only find several answer around 2016 year,anyone knows how to resolve it?Thanks.
Cocos
JUNE 14, 2024
Actually we are looking for an optimization checklist for Cocos Creator and HTML5 build. It’s a 3d game and the build size is 10mb. We already followed this post : Decreasing Build Loading Time for Cocos Creator Mobile-Web and Desktop-Web Builds Cocos Creator “Thanks for your reply, @mvrlin.
Ask a Game Dev
MAY 3, 2024
Every major studio I've worked at generally has their own automated build system. These build systems are not shared between projects at the same publisher. This is because each game has its own file structure, asset list, and scripts that must be processed alongside building the code in order to result in a functioning game build.
Cocos
JULY 26, 2024
These were my steps to produce an APK for my android build. In the build,I chose Android, and set the correct package name and the SDK, NDK paths. I was able to build it. It didnt however create an APK but did create the build folder. I used AndroidStudio to open the build/android/proj and created an APK using that.
Cocos
SEPTEMBER 9, 2024
Hi, I have new notebook with new cocos installation and my old project is failing to build for native iOS. editor and all works fine except iOS native build says: [Assets] Please check if Xcode is installed. My project was originally for cocos 3.7.0 I installed only the latest editor 3.8.3 Then I’ve upgraded project for 3.8.3
PreMortem.Games
OCTOBER 9, 2023
With the game’s 100% physics-based building system, players can solve each mission in infinite ways. What originally started out as a treehouse building simulator prototype, slowly evolved as the duo gradually added different mechanics. “It From the building mechanics, all the way to the third person character movements.
Cocos
JUNE 26, 2024
I was first to build cocos2dx-4.0 project,the below picture is the question It tells me package com.enhance.gameservice doesn’t exist,I try to find answers on website,but I only find several answer around 2016 year,anyone knows how to resolve it?Thanks.
Cocos
JUNE 26, 2024
I was first to build cocos2dx-4.0 project,the below picture is the question It tells me package com.enhance.gameservice doesn’t exist,I try to find answers on website,but I only find several answer around 2016 year,anyone knows how to resolve it?Thanks.
Game Developer
NOVEMBER 14, 2023
How do you design for accessibility from the ground up? Whitethorn Games' Britt Dye has some answers.
Cocos
FEBRUARY 22, 2024
and for some reason, for last couple of days, when I’m trying to build native Android app, after “Build” step, there’s no files in ‘buildandroiddatasrccocos-js’. I use Creator 3.8.0 Make step works fine, but after that I have broken APK which shows only black screen, because it couldn’t load ‘srccocos-jscc.js’.
Cocos
FEBRUARY 11, 2024
Lyakusha: And now web-mobile build is broken too I had the same problem with web-mobile in 3.8.1…in this problem has not yet arisen…try clearing the cache before building: It seems to me that in 3.8.2 the missing cc.js file was fixed.
Cocos
JULY 21, 2024
i do test apk for android so…success build but run fail this is run error message Couldn’t find any provider services packageName=org.cocos2d.demo ScriptEngine::evalString catch exception: 2024-07-17 17:56:21.194 jswrapper org.cocos2d.demo E ERROR: Uncaught TypeError: Cannot read property ‘charAt’ of undefined, location: assets/main/index.js:0:0
Cocos
JULY 17, 2024
i do test apk for android so…success build but run fail this is run error message Couldn’t find any provider services packageName=org.cocos2d.demo ScriptEngine::evalString catch exception: 2024-07-17 17:56:21.194 jswrapper org.cocos2d.demo E ERROR: Uncaught TypeError: Cannot read property ‘charAt’ of undefined, location: assets/main/index.js:0:0
Cocos
AUGUST 17, 2023
However, after the build, I need to compress the resulting images for some atlases (the base compression algorithm I’m using doesn’t allow me to compress the atlas to the sizes that would satisfy my technical requirements). Good day, A new day, a new question. I’m using AutoAtlas in my project. Everything is working well.
Cocos
AUGUST 14, 2023
However, after the build, I need to compress the resulting images for some atlases (the base compression algorithm I’m using doesn’t allow me to compress the atlas to the sizes that would satisfy my technical requirements). Good day, A new day, a new question. I’m using AutoAtlas in my project. Everything is working well.
Unity Blog
APRIL 5, 2023
In this roundup of a four-part webinar series from the Multiplayer team, dive into our Boss Room sample game and explore how you can build a production-ready multiplayer game with Unity and Netcode for GameObjects.
AWS Games
MARCH 8, 2024
Unity is used for use cases beyond games, and these new use cases may not run on traditional game platforms, so being able to build for a wide variety of platforms is critical. Benefits of Unity Build on AWS An application build pipeline needs to run uninterrupted, and flexibly increase or decrease capacity for different development phases.
PreMortem.Games
JUNE 30, 2023
Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. Kiro’o Games is an ambitious game development company based in Yaounde, Cameroon. This is his story.
Cocos
JULY 13, 2023
Hi, I have a problem when trying to build the project. for desktop] The project run ok in the simulator/browser preview, but stuck on the build process. (it it start building a huge “log” file unless interrupted.
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