Remove Build Remove Code Remove Culling
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Dev snapshot: Godot 4.5 beta 4

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. GUI: Code Editor: Fix “Pick Color” menu option replacing multiple color items ( GH-108431 ). Rendering: Fix underculling of occulusion culling ( GH-108347 ). GDScript: Fix lookup symbol for super() ( GH-108306 ).

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

However, building a well-optimized multiplayer game comes with several challenges which any Unity game development company worth its weight will know how to overcome. Optimization Strategies: Static Batching unites several stationary game elements into a single GPU drawing operation (such as terrain together with buildings).

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Dev snapshot: Godot 4.5 beta 1

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. With Android builds now supporting 16kb pages, the native libraries are now required to be uncompressed. ( You can also try the Web editor or the Android editor for this release. You can buy the game on Steam.

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Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Animation: Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D ( GH-103921 ). XR: Correct occlusion culling viewport location calculation when projection uses asymmetric FOV ( GH-104249 ).

Bug
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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

Animation: Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D ( GH-103921 ). Buildsystem: Android: Fix build with disable_3d ( GH-103523 ). XR: Correct occlusion culling viewport location calculation when projection uses asymmetric FOV ( GH-104249 ). Thirdparty: mbedTLS: Update to version 3.6.3 release.

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2024 Cherry-picks

Mircosoft Game Dev

Of Life and Land Build your own settlements in Of Life and Land and experience different maps, scenarios, and rich simulations. Build relationships, play minigames, use social media, and most importantly: solve the mystery at hand. By the end of the campaign, almost 4,000 cuddly coding companions were headed towards new homes.

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Delores Source Code Released!

Grumpy Gamer

I accidentally pushed the wrong button and made the Delores source code available on GitHub. I did publish all the source code to Delores on GitHub , but it wasn't an accident. I also uploaded the dev build of the Delores engine (including the complete debugger) so you can run all your edits and changes. wait for laughter).