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Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

A dev, Night by Night 00, shared his work on building warpable and wearable materials for games. Analysis The whole effect can be split into two parts, one for the simulation of the mesh and one for the rendering of the mesh. The developers love it, so we thought we’d share the insights this developer gave with our Western community.

Build 98
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It doesn't run on the simulator

Cocos

It runs on the device.but It doesn’t run on the simulator. error message : Users/xxx/Library/Developer/Xcode/DerivedData/xxxx-aadkbzwkvepclqexycrdeyztiyxn/Build/Products/Debug-iphonesimulator/xxxx.app is not a valid path to an executable file. How can I run it in the simulator? Build 22C65) Xcode : 14.2

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It doesn't run on the simulator

Cocos

It runs on the device.but It doesn’t run on the simulator. error message : Users/xxx/Library/Developer/Xcode/DerivedData/xxxx-aadkbzwkvepclqexycrdeyztiyxn/Build/Products/Debug-iphonesimulator/xxxx.app is not a valid path to an executable file. How can I run it in the simulator? Build 22C65). 21534) (Build 14C18).

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Bug: Simulator not rendering ttf font

Cocos

The font is appearing correctly on web builds and Android build, but when using the simulator the font is rendered as a system font. You can debug the following code to see if there are any exceptions. The issue is fixed by recompiling the engine on Windows. The same didn’t work on Mac. Issues happen with CC 3.7.2

Render 52
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Not able to build my project on simulator

Cocos

on an Apple M1 mac Building for 'iOS-simulator', but linking in object file (/Users/Im/Library/Developer/Xcode/DerivedData/BipolarBall-bshaqqtsxprdrffegizaqaqjqsve/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a[743](btCollisionAlgorithm.o)) Hello has anyone encountered this error before ? I am using Xcode 15.0.1,

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The Top 10 Popular VR Game Development Tools

Logic Simplified

This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. It provides an intuitive coding environment with intelligent code completion, debugging features, and syntax highlighting, whether you prefer C++, C#, or a combination of both.

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Amazon GameLift achieves 100 million concurrently connected users per game

AWS Games

Scaling with Amazon GameLift Once youve integrated the game server with Amazon GameLift , upload the game server executable and any dependent assets as a Build and create a Fleet to run in AWS. bin/bash aws gamelift upload-build --name BlogDemo --operating-system AMAZON_LINUX_2023 --build-root. This demonstration uses t3.medium