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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. Kiro’o Games is an ambitious game development company based in Yaounde, Cameroon. This is his story.

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Building a City Driving Game with the Untold Engine - Part I

Harold Serrano

Loading times were too long and Z-fighting was apparent. So, what issues did find? Even though the setup took a few minutes, I saw problems right away. For example, the engine does not have any culling mechanism. Stay tuned for part-II

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

Likewise, construction elements have become intertwined with the core mechanics of many titles, such as the Japanese-hit Slime Isekai Memories , where narrative progression is tied into its base building despite its focus as a turn-based RPG. Merge Vikings Combining merge2 mechanics with progressive character and building vectors.

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beta decay | Phase 1 Pre-Alpha Release

Indie DB

Build, trade, and fight for territory within a dystopian megalopolis. beta decay is a voxel-based, cyberpunk RPG with a low poly aesthetic.

Beta 111
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen. The solution he came up with was to mix up linear gameplay sections, open sections with world jumping, and tense boss fights. Carlsen initiates with a gameplay sketch, and the art team starts building a 3D location. “We

Puzzle 257
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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development.

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A New Era of Fighting Games

Sirlin

Former Street Fighter designer / Evolution staff member / writer of competitive gaming guide is working on a new fighting game focusing on easy execution, great online play, and will be free to play." It's clear that we're cut from the same cloth and have similar experiences with competitive fighting games. Did you hear the news?