Remove Build Remove Games Remove Mesh
article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Lag, desync, and glitchesthe unholy trio that can kill a multiplayer game faster than a rage-quitting gamer smashing his keyboard! Ever wondered why some multiplayer games feel smooth and lag-free, while others frustrate players with constant glitches? Synchronization: Ensures that game states remain consistent across all clients.

Games 78
article thumbnail

Cocos Creator 3.8.5 forum version

Cocos

Internal properties marked with a $ suffix are compressed in the build process. Crashes on Android from repeated game entry/exit. Incorrect mesh instanced attribute handling for INT type attributes. Improved project build prompts for scripts, engines, and native simulators. Related PRs: PR1 , PR2 , PR3 , PR4.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Unity Games That Last: How Testing, Art, and LiveOps Drive Revenue and Retention 

iXie gaming

The global gaming industry is booming and yet, most Unity-based titles fail to sustain player attention or generate long-term value. Because success isnt defined by shipping a playable build. For studios aiming to build not just games, but game-driven businesses, these three pillars are no longer optional.

Art 52
article thumbnail

The Top 10 Popular VR Game Development Tools

Logic Simplified

Similarly, in a game development setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR Game Development Tools There are a range of tools and frameworks that are being used for VR game development projects.

article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. The cover illustration is from WEBFISHING , a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! You can buy the game on Steam , and follow the development on Twitter.

Beta 106
article thumbnail

Developer Shares Building Fabrics, Ropes, And Soft Bodies

Cocos

A dev, Night by Night 00, shared his work on building warpable and wearable materials for games. Analysis The whole effect can be split into two parts, one for the simulation of the mesh and one for the rendering of the mesh. No need to define the vertex format, and even Cocos has support for sprite meshes.

Build 98
article thumbnail

Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine. Recently, NetEase introduced Mesh Shader support to Justice. Not only are the updated environments breathtaking, the game supports 1.8

Mesh 52